Prepare spanning-block continuation spread in background (kill post-flip redraw)

For a paragraph that overflows onto the next spread, the continuation page was redrawn
synchronously after the flip (drawSpread on the main thread), so the next page stayed
blank for ~2.7s and then the carried-over lines popped in already ~24% revealed instead
of animating from the start.

Move that work off the critical path: during lookahead, prepare and cache the
continuation spread's reveal plan using the not-yet-committed preview spreads (so per-line
timing is computed across both spreads), then reuse it after the flip instead of redrawing.

- pagination: expose the preview spread layout on the returned preview spread so the owner
  can detect the continuation spread (race-free; each call owns its preparedSpreads).
- renderer: revealSpreadSourceOverride lets region collection use preview spreads during
  lookahead; prepareContinuationRevealPlan draws+caches the continuation plan (publishEvent
  off); takeContinuationRevealPlan reuses it, re-stamped as an activate-phase publish.
- timeline: prepare the continuation plan during background (non-immediate) prepares;
  revealContinuationSpread reuses it, falling back to the redraw when none was prepared.

Verified live on a spanning block: continuation now appears ~0.25s after the flip (was
~2.7s) at ve~3471 = the right line's duration, i.e. it animates from the start (no pop-in),
runs to ~full over the TTS, no fast-forward, no continuation-missing problems.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-19 00:04:21 +02:00
parent e72594b3ff
commit 47af10d60c
4 changed files with 117 additions and 7 deletions
+2 -1
View File
@@ -223,7 +223,8 @@ const checks = [
['texture renderer marks committed reveal blocks complete so pauses cannot replay them', /webgl-book:reveal-committed/.test(textureRendererSource) && /completeRevealBlockIds/.test(textureRendererSource) && /this\.revealedBlockIds\.add\(id\)/.test(textureRendererSource)],
['webgl timeline recalculates placeholder zero-duration reveal timings from TTS duration', /existingTimings/.test(bookPlaybackTimelineSource) && /existingDuration/.test(bookPlaybackTimelineSource) && /ttsDuration/.test(bookPlaybackTimelineSource) && /existingTimings\.length > 0 && \(existingDuration > 0 \|\| ttsDuration <= 0\)/.test(bookPlaybackTimelineSource)],
['webgl playback coordinator trusts timeline-prepared reveal timings without recomputing', !/calculateWordTimings/.test(methodBody(playbackCoordinatorSource, 'scheduleWebGLReveal')) && /single owner of reveal timing/.test(playbackCoordinatorSource) && /sentence\.webglRevealController\(/.test(playbackCoordinatorSource)],
['texture renderer derives reveal regions from the just-drawn preview spread before committed pagination', /if \(this\.currentSpread\) sourceSpreads\.push\(this\.currentSpread\)/.test(textureRendererSource) && /this\.pagination\.spreads\.forEach/.test(textureRendererSource) && /Number\(spread\.index\) === Number\(this\.currentSpread\.index\)/.test(textureRendererSource)],
['texture renderer derives reveal regions from the just-drawn preview spread before committed pagination', /if \(this\.currentSpread\) sourceSpreads\.push\(this\.currentSpread\)/.test(textureRendererSource) && /paginationSpreads\.forEach/.test(textureRendererSource) && /Number\(spread\.index\) === Number\(this\.currentSpread\.index\)/.test(textureRendererSource)],
['texture renderer prepares a spanning block continuation spread in the background and reuses it (no synchronous redraw on the critical path)', /revealSpreadSourceOverride/.test(textureRendererSource) && /prepareContinuationRevealPlan/.test(textureRendererSource) && /takeContinuationRevealPlan/.test(textureRendererSource) && /`\$\{id\}:cont`/.test(textureRendererSource) && /prepareContinuationRevealPlan/.test(bookPlaybackTimelineSource) && /takeContinuationRevealPlan/.test(bookPlaybackTimelineSource) && /previewSpreads/.test(bookPaginationSource)],
['texture renderer preloads every spread touched by an active reveal block', /preloadAdditionalRevealSpreads/.test(textureRendererSource) && /spreadContainsBlock/.test(textureRendererSource) && /this\.drawSpread\(spread, \['left', 'right'\], \{ phase: 'prepare' \}\)/.test(textureRendererSource)],
['webgl visible spread is owned by scene flips, not pagination publishes', /spreadUpdate:state-only/.test(source) && /webglBookPlaybackActive/.test(source) && /spreadUpdate:jump/.test(source) && /window\.BookTextureRenderer\?\.drawSpread\?\.\(spread, \['left', 'right'\], \{ force: true \}\)/.test(source)],
['3D overflow reveal preloads target spread before forced page flip', /createRevealDetail\(sentence, previewSpread, 'prepare'\)/.test(bookPlaybackTimelineSource) && /this\.textureRenderer\.prepareRevealBlock\(revealDetail, \{[\s\S]*phase: 'prepare'[\s\S]*publishEvent: false/.test(bookPlaybackTimelineSource) && /this\.prewarmSegmentTextures\(segment\)/.test(bookPlaybackTimelineSource) && /this\.assertSegmentReady\(segment, 'prepare'\)/.test(bookPlaybackTimelineSource) && /reason: 'timeline-preplay-spread-transition'/.test(bookPlaybackTimelineSource)],