Implement WebGL book spread flip groundwork
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@@ -2453,8 +2453,15 @@ class UIDisplayHandlerModule extends BaseModule {
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const normalizedSize = String(metadata.size || 'landscape').toLowerCase() === 'widescreen'
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? 'landscape'
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: String(metadata.size || 'landscape').toLowerCase();
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const aspect = normalizedSize === 'portrait' ? (9 / 16) : normalizedSize === 'square' ? 1 : (16 / 9);
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const aspect = normalizedSize === 'portrait'
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? (9 / 16)
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: normalizedSize === 'square'
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? 1
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: normalizedSize === 'full'
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? (4.25 / 6.875)
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: (16 / 9);
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const isPortrait = normalizedSize === 'portrait';
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const isFullPage = normalizedSize === 'full';
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const imageGap = lineHeight;
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const maxOuterWidth = isPortrait ? pageWidth * 0.5 : pageWidth;
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const maxImageWidth = isPortrait
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@@ -2463,7 +2470,7 @@ class UIDisplayHandlerModule extends BaseModule {
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const naturalHeight = maxImageWidth / aspect;
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const imageLineCount = Math.max(1, Math.floor(naturalHeight / lineHeight));
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const verticalMargin = lineHeight / 2;
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const lineCount = imageLineCount + 1;
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const lineCount = isFullPage ? this.pageLineCount : imageLineCount + 1;
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const height = Math.max(lineHeight, (lineCount * lineHeight) - (verticalMargin * 2));
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const width = Math.min(maxImageWidth, height * aspect);
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