Stabilize WebGL title and timeline texture flow

This commit is contained in:
2026-06-17 08:31:46 +02:00
parent ef358c5cfd
commit c19ebe3089
5 changed files with 211 additions and 76 deletions
+48 -8
View File
@@ -39,6 +39,7 @@ class BookPlaybackTimelineModule extends BaseModule {
'waitForVisualCompletion',
'waitForRevealCommit',
'requestPageFlip',
'prepareFlipPlan',
'waitForPageFlipFinished',
'prewarmSegmentTextures',
'getPageMetaForIndex',
@@ -361,6 +362,11 @@ class BookPlaybackTimelineModule extends BaseModule {
const startedAt = Number(segment.revealStartedAt)
|| await (segment.revealStartedPromise || Promise.resolve(performance.now()));
const duration = this.getRightRevealDurationMs(segment);
segment.plannedRightRevealDurationMs = duration;
this.recordDiagnostic('wait-right-reveal-planned', {
...segment,
plannedRightRevealDurationMs: duration
});
const elapsed = Math.max(0, performance.now() - Number(startedAt || performance.now()));
const remaining = Math.max(0, duration - elapsed);
const planned = new Promise(resolve => {
@@ -413,13 +419,7 @@ class BookPlaybackTimelineModule extends BaseModule {
async requestPageFlip(direction = 1, options = {}) {
if (this.isChoiceAwaitingPlayer()) return false;
await this.pageCache?.prewarmNavigationWindow?.({
currentSpread: this.getVisibleSpreadIndex(),
targetSpread: options.targetSpread,
endSpread: Math.max(0, Number(this.pagination?.spreads?.length || 1) - 1),
getPageMetaForIndex: this.getPageMetaForIndex,
recordMiss: false
});
const flipPlan = await this.prepareFlipPlan(direction, options);
await this.assertSegmentReady({
blockId: options.blockId ?? null,
targetSpreadIndex: options.targetSpread,
@@ -432,11 +432,48 @@ class BookPlaybackTimelineModule extends BaseModule {
window.BookLabDebug.requestPageFlip(direction, {
force: options.force === true,
reason: options.reason || 'timeline',
targetSpread: options.targetSpread
targetSpread: options.targetSpread,
prewarm: flipPlan.prewarm,
flipPlan
});
return wait;
}
async prepareFlipPlan(direction = 1, options = {}) {
const currentSpread = this.getVisibleSpreadIndex();
const targetSpread = Number.isFinite(Number(options.targetSpread))
? Math.max(0, Math.round(Number(options.targetSpread)))
: Math.max(0, currentSpread + Math.sign(Number(direction || 0)));
const prewarm = await this.pageCache?.prewarmNavigationWindow?.({
currentSpread,
targetSpread,
endSpread: Math.max(0, Number(this.pagination?.spreads?.length || 1) - 1),
getPageMetaForIndex: this.getPageMetaForIndex,
recordMiss: false
});
const sourceSide = direction > 0 ? 'right' : 'left';
const backSide = direction > 0 ? 'left' : 'right';
const sourcePageIndex = currentSpread * 2 + (sourceSide === 'right' ? 1 : 0);
const backPageIndex = targetSpread * 2 + (backSide === 'right' ? 1 : 0);
const plan = {
direction,
currentSpread,
targetSpread,
sourceSide,
backSide,
sourcePageMeta: this.getPageMetaForIndex(sourcePageIndex),
backPageMeta: this.getPageMetaForIndex(backPageIndex),
prewarm,
createdAt: performance.now()
};
this.markBenchmark('flip-plan-ready', plan);
this.recordDiagnostic('flip-plan-ready', {
...plan,
targetSpreadIndex: targetSpread
});
return plan;
}
async prewarmSegmentTextures(segment = {}) {
if (!this.pageCache || typeof this.pageCache.prewarmNavigationWindow !== 'function') return null;
const targetSpread = Math.max(0, Number(segment.targetSpreadIndex || 0));
@@ -604,6 +641,9 @@ class BookPlaybackTimelineModule extends BaseModule {
spreadIndex: segment.targetSpreadIndex ?? null,
status: segment.status || null,
revealSides: Array.isArray(segment.revealSides) ? segment.revealSides : [],
plannedRightRevealDurationMs: Number.isFinite(Number(segment.plannedRightRevealDurationMs))
? Math.round(Number(segment.plannedRightRevealDurationMs))
: undefined,
at: Math.round(performance.now())
});
while (this.timelineDiagnostics.length > 200) this.timelineDiagnostics.shift();
+58 -35
View File
@@ -7,10 +7,11 @@ import { BaseModule } from './base-module.js';
class BookTextureRendererModule extends BaseModule {
constructor() {
super('book-texture-renderer', 'Book Texture Renderer');
this.dependencies = ['book-page-format', 'book-pagination', 'localization', 'webgl-page-cache'];
this.dependencies = ['book-page-format', 'book-pagination', 'localization', 'game-config', 'webgl-page-cache'];
this.pageFormat = null;
this.pagination = null;
this.localization = null;
this.gameConfig = null;
this.pageCache = null;
this.metrics = null;
this.canvases = {
@@ -103,6 +104,7 @@ class BookTextureRendererModule extends BaseModule {
this.pageFormat = this.getModule('book-page-format');
this.pagination = this.getModule('book-pagination');
this.localization = this.getModule('localization');
this.gameConfig = this.getModule('game-config');
this.pageCache = this.getModule('webgl-page-cache');
window.BookTextureRendererDebug = {
pipelineTimings: this.pipelineTimings
@@ -119,6 +121,7 @@ class BookTextureRendererModule extends BaseModule {
const latestRenderedBlockId = Math.max(0, Number(event.detail?.latestRenderedBlockId || 0));
const visibility = event.detail?.visibility || 'current';
this.currentSpread = spread || { left: [], right: [] };
const timelineOwnsPlayback = window.BookPlaybackTimeline?.ownsPageFlipCommit === true;
if (document.documentElement.dataset.webglPageFlipActive === 'true' && this.activeAnimations.size === 0) {
this.markPipelineTiming('spreadUpdate:skip-during-flip', {
spreadIndex,
@@ -129,8 +132,19 @@ class BookTextureRendererModule extends BaseModule {
if (latestBlockId && Number(latestBlockId) > latestRenderedBlockId) {
this.markPendingReveal(latestBlockId);
const id = String(latestBlockId);
if (timelineOwnsPlayback && visibility !== 'future-ready') {
this.markPipelineTiming('spreadUpdate:skip-timeline-owned-reveal', {
spreadIndex,
latestBlockId: id,
visibility
});
return;
}
if (visibility === 'future-ready' && !this.activeAnimations.has(id)) {
this.drawSpread(this.stripUnrenderedLines(this.currentSpread, latestRenderedBlockId), ['left', 'right']);
this.drawSpread(this.stripUnrenderedLines(this.currentSpread, latestRenderedBlockId), ['left', 'right'], {
phase: 'prepare',
publishEvent: !timelineOwnsPlayback
});
return;
}
if (this.activeAnimations.has(id)) {
@@ -145,6 +159,15 @@ class BookTextureRendererModule extends BaseModule {
}
return;
}
if (timelineOwnsPlayback && visibility !== 'future-ready' && latestBlockId) {
this.markPipelineTiming('spreadUpdate:skip-timeline-owned-commit', {
spreadIndex,
latestBlockId,
latestRenderedBlockId,
visibility
});
return;
}
this.drawSpread(this.currentSpread);
});
this.addEventListener(document, 'book-texture:fast-forward', this.fastForwardAnimations);
@@ -230,7 +253,7 @@ class BookTextureRendererModule extends BaseModule {
const hasReveal = this.revealPublishBlockIds && this.revealPublishBlockIds.size > 0;
const phase = this.getDrawPhase(options);
const drawSignature = this.getDrawSignature(this.currentSpread, sidesToDraw);
if (phase !== 'prepare' && !hasReveal && drawSignature === this.lastDrawSignature) {
if (options.force !== true && phase !== 'prepare' && !hasReveal && drawSignature === this.lastDrawSignature) {
const now = performance.now();
if (now - this.lastDrawSkipLoggedAt > 1000) {
this.lastDrawSkipLoggedAt = now;
@@ -326,11 +349,17 @@ class BookTextureRendererModule extends BaseModule {
const ctx = this.contexts[side];
if (!ctx || !this.metrics) return;
const content = this.getPageContent(side);
const titleText = document.getElementById('game_title')?.textContent?.trim() || '';
const authorText = document.getElementById('game_author')?.textContent?.trim() || '';
const subtitleText = document.getElementById('game_subtitle')?.textContent?.trim() || '';
const metadata = this.gameConfig?.getMetadata?.() || {};
const titleText = document.getElementById('game_title')?.textContent?.trim() || metadata.title || '';
const authorText = document.getElementById('game_author')?.textContent?.trim()
|| (metadata.author ? this.localization?.t?.('title.byAuthor', { author: metadata.author }) : '')
|| '';
const subtitleText = document.getElementById('game_subtitle')?.textContent?.trim() || metadata.subtitle || '';
const ornamentText = document.querySelector('#start_prompt .separator, #start_prompt .ornament, #start_prompt [class*="separator"]')?.textContent?.trim() || '';
const legalText = document.getElementById('game_legal_text')?.textContent?.trim() || '';
const legalText = document.getElementById('game_legal_text')?.textContent?.trim() || [
metadata.version ? this.localization?.t?.('title.version', { version: metadata.version }) : '',
metadata.copyright || ''
].filter(Boolean).join(' | ');
const centerX = content.x + content.width * 0.5;
const font = this.metrics.typography.fontFamily;
@@ -658,7 +687,8 @@ class BookTextureRendererModule extends BaseModule {
blockId: region.blockId,
lineIndex: region.lineIndex,
rect: region.rect,
timing: region.timing
timing: region.timing,
timingArea: region.timingArea || region.area || 0
})),
bounds: {
x: bounds.x / this.metrics.width,
@@ -707,7 +737,7 @@ class BookTextureRendererModule extends BaseModule {
}
assignRevealTiming(blockRegions = [], animation = {}) {
const totalDuration = Math.max(
const requestedTotalDuration = Math.max(
Number(animation.totalDuration || 0),
...((Array.isArray(animation.wordTimings) ? animation.wordTimings : []).map(timing => Number(timing.delay || 0) + Number(timing.duration || 0)))
);
@@ -723,32 +753,22 @@ class BookTextureRendererModule extends BaseModule {
const textRegions = sortedRegions.filter(region => !(region.fixedDurationMs > 0));
const fixedRegions = sortedRegions.filter(region => region.fixedDurationMs > 0);
let fallbackDelay = 0;
const totalArea = textRegions.reduce((sum, region) => sum + Math.max(1, region.area), 0);
const wordTimings = Array.isArray(animation.wordTimings) ? animation.wordTimings : [];
const canUseLineWordSpans = wordTimings.length > 0
&& textRegions.every(region => Number.isFinite(Number(region.blockWordStart)) && Number(region.blockWordCount) > 0);
if (canUseLineWordSpans) {
textRegions.forEach((region) => {
const timing = this.getLineTimingFromWords(region, wordTimings);
timedRegions.push({
...region,
timing
});
fallbackDelay = Math.max(fallbackDelay, timing.delay + timing.duration);
const totalArea = textRegions.reduce((sum, region) => sum + Math.max(1, region.timingArea || region.area), 0);
const lineHeight = Math.max(1, Number(this.metrics?.typographyLineHeightPx || 1));
const estimatedTextWidth = totalArea / lineHeight;
const totalDuration = requestedTotalDuration > 1
? requestedTotalDuration
: Math.max(800, estimatedTextWidth * 16);
textRegions.forEach((region) => {
const duration = totalArea > 0
? Math.max(1, totalDuration * (Math.max(1, region.timingArea || region.area) / totalArea))
: Math.max(1, totalDuration / Math.max(1, textRegions.length));
timedRegions.push({
...region,
timing: { delay: fallbackDelay, duration }
});
} else {
textRegions.forEach((region) => {
const duration = totalArea > 0
? Math.max(1, totalDuration * (Math.max(1, region.area) / totalArea))
: Math.max(1, totalDuration / Math.max(1, textRegions.length));
timedRegions.push({
...region,
timing: { delay: fallbackDelay, duration }
});
fallbackDelay += duration;
});
}
fallbackDelay += duration;
});
fixedRegions.forEach((region) => {
timedRegions.push({
@@ -813,6 +833,8 @@ class BookTextureRendererModule extends BaseModule {
const bottom = Math.min(this.metrics.height, y + height + padding);
const rectWidth = Math.max(1, right - left);
const rectHeight = Math.max(1, bottom - top);
const timingWidth = Math.max(1, Number(lineRecord.timingWidthPx || width || rectWidth));
const timingHeight = Math.max(1, Number(lineRecord.timingHeightPx || height || rectHeight));
return {
side,
spreadIndex: Math.max(0, Number((spreadIndex ?? Math.floor(Number(lineRecord.pageIndex || 0) / 2)) || 0)),
@@ -822,6 +844,7 @@ class BookTextureRendererModule extends BaseModule {
blockWordCount: Number(lineRecord.lineWordCount ?? 0),
fixedDurationMs,
area: rectWidth * rectHeight,
timingArea: timingWidth * timingHeight,
pixelRect: { x: left, y: top, right, bottom },
rect: {
x: left / this.metrics.width,
@@ -975,7 +998,7 @@ class BookTextureRendererModule extends BaseModule {
phase,
publishEvent: options.publishEvent !== false
});
if (phase !== 'prepare') this.preloadAdditionalRevealSpreads(id, spread);
this.preloadAdditionalRevealSpreads(id, spread);
if (phase === 'prepare' && published) {
this.pageCache?.rememberPreparedRevealPlan?.(id, {
...published,
+88 -23
View File
@@ -40,7 +40,7 @@ renderer.shadowMap.type = THREE.VSMShadowMap;
const generatedTextureCanvases = {};
const maxTextureAnisotropy = renderer.capabilities.getMaxAnisotropy();
const reflectionPixelRatio = 1;
const reflectionPixelRatio = 0.72;
const pageTextureWidth = 3072;
const reflectionTargetSize = new THREE.Vector2();
const pageRaycaster = new THREE.Raycaster();
@@ -80,13 +80,13 @@ let tableDustTexture = null;
let tableGreaseTexture = null;
const tableTopY = -0.02;
const bookTableContactClearance = 0.002;
const tableReflectionBaseWidth = 2048;
const tableReflectionBaseHeight = 1152;
const tableReflectionBaseWidth = 1536;
const tableReflectionBaseHeight = 864;
const tableReflectionTarget = new THREE.WebGLRenderTarget(tableReflectionBaseWidth, tableReflectionBaseHeight, {
colorSpace: THREE.SRGBColorSpace,
depthBuffer: true,
stencilBuffer: false,
samples: renderer.capabilities.isWebGL2 ? 8 : 0
samples: renderer.capabilities.isWebGL2 ? 4 : 0
});
tableReflectionTarget.texture.colorSpace = THREE.SRGBColorSpace;
tableReflectionTarget.texture.minFilter = THREE.LinearFilter;
@@ -105,7 +105,7 @@ const reflectionUp = new THREE.Vector3();
const candleShadowSources = [];
const candleWorldPosition = new THREE.Vector3();
const flameWorldPosition = new THREE.Vector3();
const bookShadowMapSize = 1536;
const bookShadowMapSize = 1024;
const bookShadowTargets = Array.from({ length: 3 }, () => {
const target = new THREE.WebGLRenderTarget(bookShadowMapSize, bookShadowMapSize, {
colorSpace: THREE.NoColorSpace,
@@ -126,6 +126,10 @@ const bookShadowBiasMatrix = new THREE.Matrix4().set(
0, 0, 0.5, 0.5,
0, 0, 0, 1
);
const dynamicBufferRefreshIntervalMs = 1000 / 30;
const flipDynamicBufferGraceMs = 180;
let lastBookShadowRefreshAt = -Infinity;
let lastTableReflectionRefreshAt = -Infinity;
const bookShadowDepthMaterial = new THREE.MeshDepthMaterial({
depthPacking: THREE.RGBADepthPacking
});
@@ -158,6 +162,7 @@ configureScenePostprocessing();
const clock = new THREE.Clock();
const targetFrameDurationMs = 1000 / 60;
const minRenderFrameIntervalMs = targetFrameDurationMs * 0.5;
let lastRenderFrameAt = 0;
let fpsDisplay = null;
let fpsWindowStartedAt = performance.now();
@@ -626,7 +631,8 @@ window.BookLabDebug = {
preparedPageTextureCount: textureStoreState.preparedTextureCount || 0,
singlePageTextureStore: true,
flipFrontBackShareMaterial: materials.flipPageSurface === materials.flipPageBackSurface,
mirrorRefreshesEveryFrame: true,
mirrorRefreshesAtFps: Math.round(1000 / dynamicBufferRefreshIntervalMs),
mirrorDefersDuringFlipStartMs: flipDynamicBufferGraceMs,
mirrorRefreshesWhenStaticDirty: true,
lastFlipTexturePreflight
};
@@ -668,6 +674,30 @@ document.addEventListener('book-pagination:spread-updated', (event) => {
const incomingSpreadIndex = Math.max(0, Number(detail.spreadIndex || 0));
const latestBlockId = Math.max(0, Number(detail.latestBlockId || 0));
const latestRenderedBlockId = Math.max(0, Number(detail.latestRenderedBlockId || 0));
if (
window.BookPlaybackTimeline?.ownsPageFlipCommit === true
&& detail.visibility !== 'future-ready'
&& latestBlockId > 0
) {
markPageTextureTiming('spreadUpdate:timeline-owned-state-only', {
incomingSpreadIndex,
visibleSpreadIndex: bookPaginationState.spreadIndex,
latestBlockId,
latestRenderedBlockId
});
bookPaginationState = {
...bookPaginationState,
spreadCount: Math.max(1, Number(detail.spreadCount || bookPaginationState.spreadCount || 1)),
writtenPageLimit: Math.max(
Math.max(0, Number(bookPaginationState.writtenPageLimit || 0)),
Math.max(0, Number(detail.writtenPageLimit || 0))
)
};
growBookIfWritableLimitReached();
syncBookControls();
if (pendingRightPageFlip) tryStartPendingRightPageFlip('spread-updated');
return;
}
if (
latestBlockId > latestRenderedBlockId
&& detail.visibility !== 'future-ready'
@@ -2464,6 +2494,7 @@ function beginPageReveal(side, sourceCanvas, revealDetail = {}) {
visualElapsedMs: activeStartedAt ? Math.max(0, performance.now() - activeStartedAt) : 0,
durationMs: Math.max(1, Number(revealDetail.durationMs || 1)),
blockIds: revealBlockIds,
pageMeta: revealDetail.pageMeta ? { ...revealDetail.pageMeta } : null,
baseTexture,
pageFlipAfterReveal: revealDetail.pageFlipAfterReveal === true,
fastForwarding: false,
@@ -2602,6 +2633,14 @@ function syncFlipRevealShaderFromSource(sourceSide, targetMaterial = materials.f
return true;
}
function revealStateMatchesPage(side, pageMeta = null) {
const statePageIndex = Number(pageRevealState[side]?.pageMeta?.pageIndex);
const expectedPageIndex = Number(pageMeta?.pageIndex);
return Number.isFinite(statePageIndex)
&& Number.isFinite(expectedPageIndex)
&& Math.max(0, Math.round(statePageIndex)) === Math.max(0, Math.round(expectedPageIndex));
}
function getRevealDebugState() {
return ['left', 'right'].reduce((state, side) => {
const shader = getPageRevealShader(side);
@@ -2622,7 +2661,7 @@ function getRevealDebugState() {
}, {});
}
function clearPageReveal(side, reason = 'clear') {
function clearPageReveal(side, reason = 'clear', options = {}) {
const previousState = pageRevealState[side];
pageRevealClearLog.push({
side,
@@ -2646,7 +2685,7 @@ function clearPageReveal(side, reason = 'clear') {
shader.uniforms.bookRevealRegionCount.value = 0;
if (shader.uniforms.bookRevealUseBaseMap) shader.uniforms.bookRevealUseBaseMap.value = 0;
}
previousState?.baseTexture?.dispose?.();
if (options.preserveBaseTexture !== true) previousState?.baseTexture?.dispose?.();
}
function startPageRevealForBlock(blockId) {
@@ -2885,7 +2924,7 @@ async function startPageFlip(direction, options = {}) {
if (activeFlips.length || !currentProceduralBookModel) return false;
if (!options.force && !canPageFlip(direction)) return false;
const targetSpread = Number.isFinite(Number(options.targetSpread)) ? Math.max(0, Math.round(Number(options.targetSpread))) : null;
const prewarm = await prewarmFlipTextures(direction, targetSpread);
const prewarm = options.prewarm || options.flipPlan?.prewarm || await prewarmFlipTextures(direction, targetSpread);
return startPageFlipPrepared(direction, {
...options,
targetSpread,
@@ -2922,7 +2961,7 @@ function startPageFlipPrepared(direction, options = {}) {
async function startFastPageFlip(direction, options = {}) {
if (activeFlips.length || !currentProceduralBookModel || !canPageFlip(direction)) return false;
const targetSpread = Number.isFinite(Number(options.targetSpread)) ? Math.max(0, Math.round(Number(options.targetSpread))) : null;
const prewarm = await prewarmFlipTextures(direction, targetSpread);
const prewarm = options.prewarm || options.flipPlan?.prewarm || await prewarmFlipTextures(direction, targetSpread);
return startFastPageFlipPrepared(direction, {
...options,
targetSpread,
@@ -3040,14 +3079,16 @@ function prepareStaticPageForFlip(flip, prewarm = null) {
}
materials.flipPageSurface.map = sourceTexture;
materials.flipPageBackSurface.map = backTexture || getBlankPageTexture();
materials.flipPageSurface.userData.sourceRevealSide = pageRevealState[sourceSide] ? sourceSide : null;
materials.flipPageBackSurface.userData.sourceRevealSide = null;
materials.flipPageSurface.userData.sourceRevealSide = revealStateMatchesPage(sourceSide, sourcePageMeta) ? sourceSide : null;
materials.flipPageBackSurface.userData.sourceRevealSide = revealStateMatchesPage(targetBackSide, targetBackPageMeta) ? targetBackSide : null;
materials.flipPageSurface.normalMap = materials.pageSurface.normalMap;
materials.flipPageBackSurface.normalMap = materials.pageSurface.normalMap;
materials.flipPageSurface.roughnessMap = materials.pageSurface.roughnessMap;
materials.flipPageBackSurface.roughnessMap = materials.pageSurface.roughnessMap;
materials.flipPageSurface.needsUpdate = true;
materials.flipPageBackSurface.needsUpdate = true;
syncFlipRevealShaderFromSource(sourceSide, materials.flipPageSurface);
syncFlipRevealShaderFromSource(targetBackSide, materials.flipPageBackSurface);
flip.sourceTexture = sourceTexture;
flip.sourcePageMeta = sourcePageMeta ? { ...sourcePageMeta } : null;
flip.backTexture = backTexture || getBlankPageTexture();
@@ -3070,14 +3111,14 @@ function prepareStaticPageForFlip(flip, prewarm = null) {
if (flip.direction > 0) {
const blankTexture = getBlankPageTexture();
if (blankTexture && materials.rightPage.map !== blankTexture) {
clearPageReveal('right', 'page-flip-start');
clearPageReveal('right', 'page-flip-start', { preserveBaseTexture: sourceSide === 'right' });
materials.rightPage.map = blankTexture;
materials.rightPage.needsUpdate = true;
}
} else if (flip.direction < 0) {
const blankTexture = getBlankPageTexture();
if (blankTexture && materials.leftPage.map !== blankTexture) {
clearPageReveal('left', 'page-flip-start');
clearPageReveal('left', 'page-flip-start', { preserveBaseTexture: sourceSide === 'left' });
materials.leftPage.map = blankTexture;
materials.leftPage.needsUpdate = true;
}
@@ -3086,7 +3127,6 @@ function prepareStaticPageForFlip(flip, prewarm = null) {
...lastFlipTexturePreflight,
usedResidentBackTexture: Boolean(backTexture && backTexture !== getBlankPageTexture())
});
syncFlipRevealShaderFromSource(sourceSide, materials.flipPageSurface);
return true;
}
@@ -3094,7 +3134,7 @@ function resolveCurrentFlipSourceTexture(side) {
const pageMeta = currentPageMeta?.[side] || null;
if (pageMeta?.kind === 'blank') return getBlankPageTexture();
const material = side === 'left' ? materials.leftPage : materials.rightPage;
if (pageRevealState[side]) return material?.map || null;
if (revealStateMatchesPage(side, pageMeta)) return material?.map || null;
const resident = pageTextureStore?.getResidentTextureForMeta?.(pageMeta);
if (resident) return resident;
return material?.map || null;
@@ -3222,7 +3262,8 @@ function applyResidentSpreadTextures(spreadIndex, reason = 'resident-spread') {
return;
}
const material = side === 'left' ? materials.leftPage : materials.rightPage;
clearPageReveal(side, reason);
const activeRevealForPage = revealStateMatchesPage(side, pageMeta);
if (!activeRevealForPage) clearPageReveal(side, reason);
if (material.map !== texture) {
material.map = texture;
material.needsUpdate = true;
@@ -3385,8 +3426,8 @@ function createFlippingPageGeometry(surface, direction = 1) {
const targetSide = -sourceSide;
const topPageSide = direction > 0 ? targetSide : sourceSide;
const bottomPageSide = direction > 0 ? sourceSide : targetSide;
const topMaterialIndex = direction > 0 ? 1 : 0;
const bottomMaterialIndex = direction > 0 ? 0 : 1;
const topMaterialIndex = 0;
const bottomMaterialIndex = 1;
const push = (point, yOffset, uv) => {
const index = positions.length / 3;
positions.push(point.x, point.y + yOffset, point.z);
@@ -4553,7 +4594,7 @@ function renderMirrorDebugView() {
function animate(now = performance.now()) {
const elapsedSinceLastFrame = lastRenderFrameAt ? now - lastRenderFrameAt : targetFrameDurationMs;
if (lastRenderFrameAt && elapsedSinceLastFrame < targetFrameDurationMs) {
if (lastRenderFrameAt && elapsedSinceLastFrame < minRenderFrameIntervalMs) {
requestAnimationFrame(animate);
return;
}
@@ -4603,12 +4644,36 @@ function animate(now = performance.now()) {
updateCandleShadowUniforms();
lastFrameTiming.update = performance.now() - updateStartedAt;
renderedFrameCount += 1;
const refreshStaticSceneBuffers = staticSceneBuffersDirty || activeFlips.length > 0;
const shadowStartedAt = performance.now();
updateBookShadowMaps();
const forceDynamicBufferRefresh = staticSceneBuffersDirty && activeFlips.length === 0;
const newestFlipAge = activeFlips.length
? Math.min(...activeFlips.map(flip => Math.max(0, now - Number(flip.startTime || now))))
: Infinity;
const deferDynamicBuffersForFlipStart = activeFlips.length > 0 && newestFlipAge < flipDynamicBufferGraceMs;
const shadowRefreshDue = !deferDynamicBuffersForFlipStart && (
forceDynamicBufferRefresh || now - lastBookShadowRefreshAt >= dynamicBufferRefreshIntervalMs
);
const reflectionRefreshDue = !deferDynamicBuffersForFlipStart && (
forceDynamicBufferRefresh || now - lastTableReflectionRefreshAt >= dynamicBufferRefreshIntervalMs
);
const bothHeavyPassesDue = shadowRefreshDue && reflectionRefreshDue && !forceDynamicBufferRefresh;
const refreshShadowsThisFrame = shadowRefreshDue && (
!bothHeavyPassesDue || lastBookShadowRefreshAt <= lastTableReflectionRefreshAt
);
const refreshReflectionThisFrame = reflectionRefreshDue && (
!bothHeavyPassesDue || !refreshShadowsThisFrame
);
if (refreshShadowsThisFrame) {
updateBookShadowMaps();
lastBookShadowRefreshAt = now;
}
lastFrameTiming.shadows = performance.now() - shadowStartedAt;
const reflectionStartedAt = performance.now();
const refreshStaticSceneBuffers = staticSceneBuffersDirty || activeFlips.length > 0;
updateTableReflection();
if (refreshReflectionThisFrame) {
updateTableReflection();
lastTableReflectionRefreshAt = now;
}
lastFrameTiming.reflection = performance.now() - reflectionStartedAt;
const renderStartedAt = performance.now();
if (tableDebugMode === tableDebugModes.mirror) {
+8 -2
View File
@@ -11,7 +11,7 @@ const DEFAULT_PAGE_RESERVE = 50;
class WebGLBookSceneModule extends BaseModule {
constructor() {
super('webgl-book-scene', 'WebGL Book Scene');
this.dependencies = ['persistence-manager', 'localization', 'game-config', 'book-texture-renderer'];
this.dependencies = ['persistence-manager', 'localization', 'game-config', 'book-pagination', 'book-texture-renderer'];
this.persistenceManager = null;
this.localization = null;
this.gameConfig = null;
@@ -365,7 +365,13 @@ class WebGLBookSceneModule extends BaseModule {
this.labImportPromise = import(`/js/webgl-book-lab.js?v=${encodeURIComponent(cacheBuster)}`);
await this.labImportPromise;
this.reportProgress(94, 'Uploading initial book page textures');
window.BookTextureRenderer?.publishSpread?.();
const pagination = this.getModule('book-pagination');
const initialSpread = pagination?.getCurrentSpread?.();
if (initialSpread && typeof window.BookTextureRenderer?.drawSpread === 'function') {
window.BookTextureRenderer.drawSpread(initialSpread, ['left', 'right'], { force: true });
} else {
window.BookTextureRenderer?.publishSpread?.();
}
await new Promise(resolve => requestAnimationFrame(resolve));
this.reportProgress(96, 'Binding WebGL page controls');
this.installTextureEventBridge();