Stabilize WebGL title and timeline texture flow
This commit is contained in:
@@ -39,6 +39,7 @@ class BookPlaybackTimelineModule extends BaseModule {
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'waitForVisualCompletion',
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'waitForRevealCommit',
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'requestPageFlip',
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'prepareFlipPlan',
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'waitForPageFlipFinished',
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'prewarmSegmentTextures',
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'getPageMetaForIndex',
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@@ -361,6 +362,11 @@ class BookPlaybackTimelineModule extends BaseModule {
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const startedAt = Number(segment.revealStartedAt)
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|| await (segment.revealStartedPromise || Promise.resolve(performance.now()));
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const duration = this.getRightRevealDurationMs(segment);
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segment.plannedRightRevealDurationMs = duration;
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this.recordDiagnostic('wait-right-reveal-planned', {
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...segment,
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plannedRightRevealDurationMs: duration
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});
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const elapsed = Math.max(0, performance.now() - Number(startedAt || performance.now()));
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const remaining = Math.max(0, duration - elapsed);
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const planned = new Promise(resolve => {
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@@ -413,13 +419,7 @@ class BookPlaybackTimelineModule extends BaseModule {
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async requestPageFlip(direction = 1, options = {}) {
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if (this.isChoiceAwaitingPlayer()) return false;
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await this.pageCache?.prewarmNavigationWindow?.({
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currentSpread: this.getVisibleSpreadIndex(),
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targetSpread: options.targetSpread,
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endSpread: Math.max(0, Number(this.pagination?.spreads?.length || 1) - 1),
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getPageMetaForIndex: this.getPageMetaForIndex,
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recordMiss: false
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});
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const flipPlan = await this.prepareFlipPlan(direction, options);
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await this.assertSegmentReady({
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blockId: options.blockId ?? null,
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targetSpreadIndex: options.targetSpread,
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@@ -432,11 +432,48 @@ class BookPlaybackTimelineModule extends BaseModule {
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window.BookLabDebug.requestPageFlip(direction, {
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force: options.force === true,
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reason: options.reason || 'timeline',
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targetSpread: options.targetSpread
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targetSpread: options.targetSpread,
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prewarm: flipPlan.prewarm,
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flipPlan
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});
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return wait;
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}
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async prepareFlipPlan(direction = 1, options = {}) {
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const currentSpread = this.getVisibleSpreadIndex();
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const targetSpread = Number.isFinite(Number(options.targetSpread))
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? Math.max(0, Math.round(Number(options.targetSpread)))
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: Math.max(0, currentSpread + Math.sign(Number(direction || 0)));
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const prewarm = await this.pageCache?.prewarmNavigationWindow?.({
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currentSpread,
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targetSpread,
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endSpread: Math.max(0, Number(this.pagination?.spreads?.length || 1) - 1),
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getPageMetaForIndex: this.getPageMetaForIndex,
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recordMiss: false
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});
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const sourceSide = direction > 0 ? 'right' : 'left';
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const backSide = direction > 0 ? 'left' : 'right';
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const sourcePageIndex = currentSpread * 2 + (sourceSide === 'right' ? 1 : 0);
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const backPageIndex = targetSpread * 2 + (backSide === 'right' ? 1 : 0);
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const plan = {
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direction,
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currentSpread,
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targetSpread,
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sourceSide,
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backSide,
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sourcePageMeta: this.getPageMetaForIndex(sourcePageIndex),
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backPageMeta: this.getPageMetaForIndex(backPageIndex),
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prewarm,
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createdAt: performance.now()
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};
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this.markBenchmark('flip-plan-ready', plan);
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this.recordDiagnostic('flip-plan-ready', {
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...plan,
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targetSpreadIndex: targetSpread
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});
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return plan;
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}
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async prewarmSegmentTextures(segment = {}) {
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if (!this.pageCache || typeof this.pageCache.prewarmNavigationWindow !== 'function') return null;
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const targetSpread = Math.max(0, Number(segment.targetSpreadIndex || 0));
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@@ -604,6 +641,9 @@ class BookPlaybackTimelineModule extends BaseModule {
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spreadIndex: segment.targetSpreadIndex ?? null,
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status: segment.status || null,
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revealSides: Array.isArray(segment.revealSides) ? segment.revealSides : [],
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plannedRightRevealDurationMs: Number.isFinite(Number(segment.plannedRightRevealDurationMs))
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? Math.round(Number(segment.plannedRightRevealDurationMs))
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: undefined,
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at: Math.round(performance.now())
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});
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while (this.timelineDiagnostics.length > 200) this.timelineDiagnostics.shift();
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@@ -7,10 +7,11 @@ import { BaseModule } from './base-module.js';
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class BookTextureRendererModule extends BaseModule {
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constructor() {
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super('book-texture-renderer', 'Book Texture Renderer');
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this.dependencies = ['book-page-format', 'book-pagination', 'localization', 'webgl-page-cache'];
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this.dependencies = ['book-page-format', 'book-pagination', 'localization', 'game-config', 'webgl-page-cache'];
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this.pageFormat = null;
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this.pagination = null;
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this.localization = null;
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this.gameConfig = null;
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this.pageCache = null;
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this.metrics = null;
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this.canvases = {
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@@ -103,6 +104,7 @@ class BookTextureRendererModule extends BaseModule {
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this.pageFormat = this.getModule('book-page-format');
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this.pagination = this.getModule('book-pagination');
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this.localization = this.getModule('localization');
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this.gameConfig = this.getModule('game-config');
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this.pageCache = this.getModule('webgl-page-cache');
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window.BookTextureRendererDebug = {
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pipelineTimings: this.pipelineTimings
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@@ -119,6 +121,7 @@ class BookTextureRendererModule extends BaseModule {
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const latestRenderedBlockId = Math.max(0, Number(event.detail?.latestRenderedBlockId || 0));
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const visibility = event.detail?.visibility || 'current';
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this.currentSpread = spread || { left: [], right: [] };
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const timelineOwnsPlayback = window.BookPlaybackTimeline?.ownsPageFlipCommit === true;
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if (document.documentElement.dataset.webglPageFlipActive === 'true' && this.activeAnimations.size === 0) {
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this.markPipelineTiming('spreadUpdate:skip-during-flip', {
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spreadIndex,
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@@ -129,8 +132,19 @@ class BookTextureRendererModule extends BaseModule {
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if (latestBlockId && Number(latestBlockId) > latestRenderedBlockId) {
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this.markPendingReveal(latestBlockId);
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const id = String(latestBlockId);
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if (timelineOwnsPlayback && visibility !== 'future-ready') {
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this.markPipelineTiming('spreadUpdate:skip-timeline-owned-reveal', {
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spreadIndex,
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latestBlockId: id,
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visibility
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});
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return;
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}
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if (visibility === 'future-ready' && !this.activeAnimations.has(id)) {
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this.drawSpread(this.stripUnrenderedLines(this.currentSpread, latestRenderedBlockId), ['left', 'right']);
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this.drawSpread(this.stripUnrenderedLines(this.currentSpread, latestRenderedBlockId), ['left', 'right'], {
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phase: 'prepare',
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publishEvent: !timelineOwnsPlayback
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});
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return;
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}
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if (this.activeAnimations.has(id)) {
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@@ -145,6 +159,15 @@ class BookTextureRendererModule extends BaseModule {
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}
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return;
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}
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if (timelineOwnsPlayback && visibility !== 'future-ready' && latestBlockId) {
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this.markPipelineTiming('spreadUpdate:skip-timeline-owned-commit', {
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spreadIndex,
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latestBlockId,
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latestRenderedBlockId,
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visibility
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});
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return;
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}
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this.drawSpread(this.currentSpread);
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});
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this.addEventListener(document, 'book-texture:fast-forward', this.fastForwardAnimations);
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@@ -230,7 +253,7 @@ class BookTextureRendererModule extends BaseModule {
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const hasReveal = this.revealPublishBlockIds && this.revealPublishBlockIds.size > 0;
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const phase = this.getDrawPhase(options);
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const drawSignature = this.getDrawSignature(this.currentSpread, sidesToDraw);
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if (phase !== 'prepare' && !hasReveal && drawSignature === this.lastDrawSignature) {
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if (options.force !== true && phase !== 'prepare' && !hasReveal && drawSignature === this.lastDrawSignature) {
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const now = performance.now();
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if (now - this.lastDrawSkipLoggedAt > 1000) {
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this.lastDrawSkipLoggedAt = now;
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@@ -326,11 +349,17 @@ class BookTextureRendererModule extends BaseModule {
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const ctx = this.contexts[side];
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if (!ctx || !this.metrics) return;
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const content = this.getPageContent(side);
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const titleText = document.getElementById('game_title')?.textContent?.trim() || '';
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const authorText = document.getElementById('game_author')?.textContent?.trim() || '';
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const subtitleText = document.getElementById('game_subtitle')?.textContent?.trim() || '';
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const metadata = this.gameConfig?.getMetadata?.() || {};
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const titleText = document.getElementById('game_title')?.textContent?.trim() || metadata.title || '';
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const authorText = document.getElementById('game_author')?.textContent?.trim()
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|| (metadata.author ? this.localization?.t?.('title.byAuthor', { author: metadata.author }) : '')
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|| '';
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const subtitleText = document.getElementById('game_subtitle')?.textContent?.trim() || metadata.subtitle || '';
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const ornamentText = document.querySelector('#start_prompt .separator, #start_prompt .ornament, #start_prompt [class*="separator"]')?.textContent?.trim() || '';
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const legalText = document.getElementById('game_legal_text')?.textContent?.trim() || '';
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const legalText = document.getElementById('game_legal_text')?.textContent?.trim() || [
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metadata.version ? this.localization?.t?.('title.version', { version: metadata.version }) : '',
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metadata.copyright || ''
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].filter(Boolean).join(' | ');
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const centerX = content.x + content.width * 0.5;
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const font = this.metrics.typography.fontFamily;
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@@ -658,7 +687,8 @@ class BookTextureRendererModule extends BaseModule {
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blockId: region.blockId,
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lineIndex: region.lineIndex,
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rect: region.rect,
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timing: region.timing
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timing: region.timing,
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timingArea: region.timingArea || region.area || 0
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})),
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bounds: {
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x: bounds.x / this.metrics.width,
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@@ -707,7 +737,7 @@ class BookTextureRendererModule extends BaseModule {
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}
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assignRevealTiming(blockRegions = [], animation = {}) {
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const totalDuration = Math.max(
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const requestedTotalDuration = Math.max(
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Number(animation.totalDuration || 0),
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...((Array.isArray(animation.wordTimings) ? animation.wordTimings : []).map(timing => Number(timing.delay || 0) + Number(timing.duration || 0)))
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);
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@@ -723,24 +753,15 @@ class BookTextureRendererModule extends BaseModule {
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const textRegions = sortedRegions.filter(region => !(region.fixedDurationMs > 0));
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const fixedRegions = sortedRegions.filter(region => region.fixedDurationMs > 0);
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let fallbackDelay = 0;
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const totalArea = textRegions.reduce((sum, region) => sum + Math.max(1, region.area), 0);
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const wordTimings = Array.isArray(animation.wordTimings) ? animation.wordTimings : [];
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const canUseLineWordSpans = wordTimings.length > 0
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&& textRegions.every(region => Number.isFinite(Number(region.blockWordStart)) && Number(region.blockWordCount) > 0);
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if (canUseLineWordSpans) {
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textRegions.forEach((region) => {
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const timing = this.getLineTimingFromWords(region, wordTimings);
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timedRegions.push({
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...region,
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timing
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});
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fallbackDelay = Math.max(fallbackDelay, timing.delay + timing.duration);
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});
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} else {
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const totalArea = textRegions.reduce((sum, region) => sum + Math.max(1, region.timingArea || region.area), 0);
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const lineHeight = Math.max(1, Number(this.metrics?.typographyLineHeightPx || 1));
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const estimatedTextWidth = totalArea / lineHeight;
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const totalDuration = requestedTotalDuration > 1
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? requestedTotalDuration
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: Math.max(800, estimatedTextWidth * 16);
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textRegions.forEach((region) => {
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const duration = totalArea > 0
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? Math.max(1, totalDuration * (Math.max(1, region.area) / totalArea))
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? Math.max(1, totalDuration * (Math.max(1, region.timingArea || region.area) / totalArea))
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: Math.max(1, totalDuration / Math.max(1, textRegions.length));
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timedRegions.push({
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...region,
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@@ -748,7 +769,6 @@ class BookTextureRendererModule extends BaseModule {
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});
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fallbackDelay += duration;
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});
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}
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fixedRegions.forEach((region) => {
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timedRegions.push({
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@@ -813,6 +833,8 @@ class BookTextureRendererModule extends BaseModule {
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const bottom = Math.min(this.metrics.height, y + height + padding);
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const rectWidth = Math.max(1, right - left);
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const rectHeight = Math.max(1, bottom - top);
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const timingWidth = Math.max(1, Number(lineRecord.timingWidthPx || width || rectWidth));
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const timingHeight = Math.max(1, Number(lineRecord.timingHeightPx || height || rectHeight));
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return {
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side,
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spreadIndex: Math.max(0, Number((spreadIndex ?? Math.floor(Number(lineRecord.pageIndex || 0) / 2)) || 0)),
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@@ -822,6 +844,7 @@ class BookTextureRendererModule extends BaseModule {
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blockWordCount: Number(lineRecord.lineWordCount ?? 0),
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fixedDurationMs,
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area: rectWidth * rectHeight,
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timingArea: timingWidth * timingHeight,
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pixelRect: { x: left, y: top, right, bottom },
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rect: {
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x: left / this.metrics.width,
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@@ -975,7 +998,7 @@ class BookTextureRendererModule extends BaseModule {
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phase,
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publishEvent: options.publishEvent !== false
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});
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if (phase !== 'prepare') this.preloadAdditionalRevealSpreads(id, spread);
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this.preloadAdditionalRevealSpreads(id, spread);
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if (phase === 'prepare' && published) {
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this.pageCache?.rememberPreparedRevealPlan?.(id, {
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...published,
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+86
-21
@@ -40,7 +40,7 @@ renderer.shadowMap.type = THREE.VSMShadowMap;
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const generatedTextureCanvases = {};
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const maxTextureAnisotropy = renderer.capabilities.getMaxAnisotropy();
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const reflectionPixelRatio = 1;
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const reflectionPixelRatio = 0.72;
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const pageTextureWidth = 3072;
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const reflectionTargetSize = new THREE.Vector2();
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const pageRaycaster = new THREE.Raycaster();
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@@ -80,13 +80,13 @@ let tableDustTexture = null;
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let tableGreaseTexture = null;
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const tableTopY = -0.02;
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const bookTableContactClearance = 0.002;
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const tableReflectionBaseWidth = 2048;
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const tableReflectionBaseHeight = 1152;
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const tableReflectionBaseWidth = 1536;
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const tableReflectionBaseHeight = 864;
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const tableReflectionTarget = new THREE.WebGLRenderTarget(tableReflectionBaseWidth, tableReflectionBaseHeight, {
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colorSpace: THREE.SRGBColorSpace,
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depthBuffer: true,
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stencilBuffer: false,
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samples: renderer.capabilities.isWebGL2 ? 8 : 0
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samples: renderer.capabilities.isWebGL2 ? 4 : 0
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});
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tableReflectionTarget.texture.colorSpace = THREE.SRGBColorSpace;
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tableReflectionTarget.texture.minFilter = THREE.LinearFilter;
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@@ -105,7 +105,7 @@ const reflectionUp = new THREE.Vector3();
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const candleShadowSources = [];
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const candleWorldPosition = new THREE.Vector3();
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const flameWorldPosition = new THREE.Vector3();
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const bookShadowMapSize = 1536;
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const bookShadowMapSize = 1024;
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const bookShadowTargets = Array.from({ length: 3 }, () => {
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const target = new THREE.WebGLRenderTarget(bookShadowMapSize, bookShadowMapSize, {
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colorSpace: THREE.NoColorSpace,
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@@ -126,6 +126,10 @@ const bookShadowBiasMatrix = new THREE.Matrix4().set(
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0, 0, 0.5, 0.5,
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0, 0, 0, 1
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);
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const dynamicBufferRefreshIntervalMs = 1000 / 30;
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const flipDynamicBufferGraceMs = 180;
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let lastBookShadowRefreshAt = -Infinity;
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let lastTableReflectionRefreshAt = -Infinity;
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const bookShadowDepthMaterial = new THREE.MeshDepthMaterial({
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depthPacking: THREE.RGBADepthPacking
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});
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@@ -158,6 +162,7 @@ configureScenePostprocessing();
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const clock = new THREE.Clock();
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const targetFrameDurationMs = 1000 / 60;
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const minRenderFrameIntervalMs = targetFrameDurationMs * 0.5;
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let lastRenderFrameAt = 0;
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let fpsDisplay = null;
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let fpsWindowStartedAt = performance.now();
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@@ -626,7 +631,8 @@ window.BookLabDebug = {
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preparedPageTextureCount: textureStoreState.preparedTextureCount || 0,
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singlePageTextureStore: true,
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flipFrontBackShareMaterial: materials.flipPageSurface === materials.flipPageBackSurface,
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mirrorRefreshesEveryFrame: true,
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mirrorRefreshesAtFps: Math.round(1000 / dynamicBufferRefreshIntervalMs),
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mirrorDefersDuringFlipStartMs: flipDynamicBufferGraceMs,
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mirrorRefreshesWhenStaticDirty: true,
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lastFlipTexturePreflight
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};
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@@ -668,6 +674,30 @@ document.addEventListener('book-pagination:spread-updated', (event) => {
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const incomingSpreadIndex = Math.max(0, Number(detail.spreadIndex || 0));
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const latestBlockId = Math.max(0, Number(detail.latestBlockId || 0));
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const latestRenderedBlockId = Math.max(0, Number(detail.latestRenderedBlockId || 0));
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if (
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window.BookPlaybackTimeline?.ownsPageFlipCommit === true
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&& detail.visibility !== 'future-ready'
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&& latestBlockId > 0
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) {
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markPageTextureTiming('spreadUpdate:timeline-owned-state-only', {
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incomingSpreadIndex,
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visibleSpreadIndex: bookPaginationState.spreadIndex,
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latestBlockId,
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latestRenderedBlockId
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});
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bookPaginationState = {
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...bookPaginationState,
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spreadCount: Math.max(1, Number(detail.spreadCount || bookPaginationState.spreadCount || 1)),
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writtenPageLimit: Math.max(
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Math.max(0, Number(bookPaginationState.writtenPageLimit || 0)),
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Math.max(0, Number(detail.writtenPageLimit || 0))
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)
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};
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growBookIfWritableLimitReached();
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syncBookControls();
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if (pendingRightPageFlip) tryStartPendingRightPageFlip('spread-updated');
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return;
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}
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if (
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latestBlockId > latestRenderedBlockId
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&& detail.visibility !== 'future-ready'
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@@ -2464,6 +2494,7 @@ function beginPageReveal(side, sourceCanvas, revealDetail = {}) {
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visualElapsedMs: activeStartedAt ? Math.max(0, performance.now() - activeStartedAt) : 0,
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durationMs: Math.max(1, Number(revealDetail.durationMs || 1)),
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blockIds: revealBlockIds,
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pageMeta: revealDetail.pageMeta ? { ...revealDetail.pageMeta } : null,
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baseTexture,
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pageFlipAfterReveal: revealDetail.pageFlipAfterReveal === true,
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fastForwarding: false,
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@@ -2602,6 +2633,14 @@ function syncFlipRevealShaderFromSource(sourceSide, targetMaterial = materials.f
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return true;
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}
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function revealStateMatchesPage(side, pageMeta = null) {
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const statePageIndex = Number(pageRevealState[side]?.pageMeta?.pageIndex);
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const expectedPageIndex = Number(pageMeta?.pageIndex);
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return Number.isFinite(statePageIndex)
|
||||
&& Number.isFinite(expectedPageIndex)
|
||||
&& Math.max(0, Math.round(statePageIndex)) === Math.max(0, Math.round(expectedPageIndex));
|
||||
}
|
||||
|
||||
function getRevealDebugState() {
|
||||
return ['left', 'right'].reduce((state, side) => {
|
||||
const shader = getPageRevealShader(side);
|
||||
@@ -2622,7 +2661,7 @@ function getRevealDebugState() {
|
||||
}, {});
|
||||
}
|
||||
|
||||
function clearPageReveal(side, reason = 'clear') {
|
||||
function clearPageReveal(side, reason = 'clear', options = {}) {
|
||||
const previousState = pageRevealState[side];
|
||||
pageRevealClearLog.push({
|
||||
side,
|
||||
@@ -2646,7 +2685,7 @@ function clearPageReveal(side, reason = 'clear') {
|
||||
shader.uniforms.bookRevealRegionCount.value = 0;
|
||||
if (shader.uniforms.bookRevealUseBaseMap) shader.uniforms.bookRevealUseBaseMap.value = 0;
|
||||
}
|
||||
previousState?.baseTexture?.dispose?.();
|
||||
if (options.preserveBaseTexture !== true) previousState?.baseTexture?.dispose?.();
|
||||
}
|
||||
|
||||
function startPageRevealForBlock(blockId) {
|
||||
@@ -2885,7 +2924,7 @@ async function startPageFlip(direction, options = {}) {
|
||||
if (activeFlips.length || !currentProceduralBookModel) return false;
|
||||
if (!options.force && !canPageFlip(direction)) return false;
|
||||
const targetSpread = Number.isFinite(Number(options.targetSpread)) ? Math.max(0, Math.round(Number(options.targetSpread))) : null;
|
||||
const prewarm = await prewarmFlipTextures(direction, targetSpread);
|
||||
const prewarm = options.prewarm || options.flipPlan?.prewarm || await prewarmFlipTextures(direction, targetSpread);
|
||||
return startPageFlipPrepared(direction, {
|
||||
...options,
|
||||
targetSpread,
|
||||
@@ -2922,7 +2961,7 @@ function startPageFlipPrepared(direction, options = {}) {
|
||||
async function startFastPageFlip(direction, options = {}) {
|
||||
if (activeFlips.length || !currentProceduralBookModel || !canPageFlip(direction)) return false;
|
||||
const targetSpread = Number.isFinite(Number(options.targetSpread)) ? Math.max(0, Math.round(Number(options.targetSpread))) : null;
|
||||
const prewarm = await prewarmFlipTextures(direction, targetSpread);
|
||||
const prewarm = options.prewarm || options.flipPlan?.prewarm || await prewarmFlipTextures(direction, targetSpread);
|
||||
return startFastPageFlipPrepared(direction, {
|
||||
...options,
|
||||
targetSpread,
|
||||
@@ -3040,14 +3079,16 @@ function prepareStaticPageForFlip(flip, prewarm = null) {
|
||||
}
|
||||
materials.flipPageSurface.map = sourceTexture;
|
||||
materials.flipPageBackSurface.map = backTexture || getBlankPageTexture();
|
||||
materials.flipPageSurface.userData.sourceRevealSide = pageRevealState[sourceSide] ? sourceSide : null;
|
||||
materials.flipPageBackSurface.userData.sourceRevealSide = null;
|
||||
materials.flipPageSurface.userData.sourceRevealSide = revealStateMatchesPage(sourceSide, sourcePageMeta) ? sourceSide : null;
|
||||
materials.flipPageBackSurface.userData.sourceRevealSide = revealStateMatchesPage(targetBackSide, targetBackPageMeta) ? targetBackSide : null;
|
||||
materials.flipPageSurface.normalMap = materials.pageSurface.normalMap;
|
||||
materials.flipPageBackSurface.normalMap = materials.pageSurface.normalMap;
|
||||
materials.flipPageSurface.roughnessMap = materials.pageSurface.roughnessMap;
|
||||
materials.flipPageBackSurface.roughnessMap = materials.pageSurface.roughnessMap;
|
||||
materials.flipPageSurface.needsUpdate = true;
|
||||
materials.flipPageBackSurface.needsUpdate = true;
|
||||
syncFlipRevealShaderFromSource(sourceSide, materials.flipPageSurface);
|
||||
syncFlipRevealShaderFromSource(targetBackSide, materials.flipPageBackSurface);
|
||||
flip.sourceTexture = sourceTexture;
|
||||
flip.sourcePageMeta = sourcePageMeta ? { ...sourcePageMeta } : null;
|
||||
flip.backTexture = backTexture || getBlankPageTexture();
|
||||
@@ -3070,14 +3111,14 @@ function prepareStaticPageForFlip(flip, prewarm = null) {
|
||||
if (flip.direction > 0) {
|
||||
const blankTexture = getBlankPageTexture();
|
||||
if (blankTexture && materials.rightPage.map !== blankTexture) {
|
||||
clearPageReveal('right', 'page-flip-start');
|
||||
clearPageReveal('right', 'page-flip-start', { preserveBaseTexture: sourceSide === 'right' });
|
||||
materials.rightPage.map = blankTexture;
|
||||
materials.rightPage.needsUpdate = true;
|
||||
}
|
||||
} else if (flip.direction < 0) {
|
||||
const blankTexture = getBlankPageTexture();
|
||||
if (blankTexture && materials.leftPage.map !== blankTexture) {
|
||||
clearPageReveal('left', 'page-flip-start');
|
||||
clearPageReveal('left', 'page-flip-start', { preserveBaseTexture: sourceSide === 'left' });
|
||||
materials.leftPage.map = blankTexture;
|
||||
materials.leftPage.needsUpdate = true;
|
||||
}
|
||||
@@ -3086,7 +3127,6 @@ function prepareStaticPageForFlip(flip, prewarm = null) {
|
||||
...lastFlipTexturePreflight,
|
||||
usedResidentBackTexture: Boolean(backTexture && backTexture !== getBlankPageTexture())
|
||||
});
|
||||
syncFlipRevealShaderFromSource(sourceSide, materials.flipPageSurface);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -3094,7 +3134,7 @@ function resolveCurrentFlipSourceTexture(side) {
|
||||
const pageMeta = currentPageMeta?.[side] || null;
|
||||
if (pageMeta?.kind === 'blank') return getBlankPageTexture();
|
||||
const material = side === 'left' ? materials.leftPage : materials.rightPage;
|
||||
if (pageRevealState[side]) return material?.map || null;
|
||||
if (revealStateMatchesPage(side, pageMeta)) return material?.map || null;
|
||||
const resident = pageTextureStore?.getResidentTextureForMeta?.(pageMeta);
|
||||
if (resident) return resident;
|
||||
return material?.map || null;
|
||||
@@ -3222,7 +3262,8 @@ function applyResidentSpreadTextures(spreadIndex, reason = 'resident-spread') {
|
||||
return;
|
||||
}
|
||||
const material = side === 'left' ? materials.leftPage : materials.rightPage;
|
||||
clearPageReveal(side, reason);
|
||||
const activeRevealForPage = revealStateMatchesPage(side, pageMeta);
|
||||
if (!activeRevealForPage) clearPageReveal(side, reason);
|
||||
if (material.map !== texture) {
|
||||
material.map = texture;
|
||||
material.needsUpdate = true;
|
||||
@@ -3385,8 +3426,8 @@ function createFlippingPageGeometry(surface, direction = 1) {
|
||||
const targetSide = -sourceSide;
|
||||
const topPageSide = direction > 0 ? targetSide : sourceSide;
|
||||
const bottomPageSide = direction > 0 ? sourceSide : targetSide;
|
||||
const topMaterialIndex = direction > 0 ? 1 : 0;
|
||||
const bottomMaterialIndex = direction > 0 ? 0 : 1;
|
||||
const topMaterialIndex = 0;
|
||||
const bottomMaterialIndex = 1;
|
||||
const push = (point, yOffset, uv) => {
|
||||
const index = positions.length / 3;
|
||||
positions.push(point.x, point.y + yOffset, point.z);
|
||||
@@ -4553,7 +4594,7 @@ function renderMirrorDebugView() {
|
||||
|
||||
function animate(now = performance.now()) {
|
||||
const elapsedSinceLastFrame = lastRenderFrameAt ? now - lastRenderFrameAt : targetFrameDurationMs;
|
||||
if (lastRenderFrameAt && elapsedSinceLastFrame < targetFrameDurationMs) {
|
||||
if (lastRenderFrameAt && elapsedSinceLastFrame < minRenderFrameIntervalMs) {
|
||||
requestAnimationFrame(animate);
|
||||
return;
|
||||
}
|
||||
@@ -4603,12 +4644,36 @@ function animate(now = performance.now()) {
|
||||
updateCandleShadowUniforms();
|
||||
lastFrameTiming.update = performance.now() - updateStartedAt;
|
||||
renderedFrameCount += 1;
|
||||
const refreshStaticSceneBuffers = staticSceneBuffersDirty || activeFlips.length > 0;
|
||||
const shadowStartedAt = performance.now();
|
||||
const forceDynamicBufferRefresh = staticSceneBuffersDirty && activeFlips.length === 0;
|
||||
const newestFlipAge = activeFlips.length
|
||||
? Math.min(...activeFlips.map(flip => Math.max(0, now - Number(flip.startTime || now))))
|
||||
: Infinity;
|
||||
const deferDynamicBuffersForFlipStart = activeFlips.length > 0 && newestFlipAge < flipDynamicBufferGraceMs;
|
||||
const shadowRefreshDue = !deferDynamicBuffersForFlipStart && (
|
||||
forceDynamicBufferRefresh || now - lastBookShadowRefreshAt >= dynamicBufferRefreshIntervalMs
|
||||
);
|
||||
const reflectionRefreshDue = !deferDynamicBuffersForFlipStart && (
|
||||
forceDynamicBufferRefresh || now - lastTableReflectionRefreshAt >= dynamicBufferRefreshIntervalMs
|
||||
);
|
||||
const bothHeavyPassesDue = shadowRefreshDue && reflectionRefreshDue && !forceDynamicBufferRefresh;
|
||||
const refreshShadowsThisFrame = shadowRefreshDue && (
|
||||
!bothHeavyPassesDue || lastBookShadowRefreshAt <= lastTableReflectionRefreshAt
|
||||
);
|
||||
const refreshReflectionThisFrame = reflectionRefreshDue && (
|
||||
!bothHeavyPassesDue || !refreshShadowsThisFrame
|
||||
);
|
||||
if (refreshShadowsThisFrame) {
|
||||
updateBookShadowMaps();
|
||||
lastBookShadowRefreshAt = now;
|
||||
}
|
||||
lastFrameTiming.shadows = performance.now() - shadowStartedAt;
|
||||
const reflectionStartedAt = performance.now();
|
||||
const refreshStaticSceneBuffers = staticSceneBuffersDirty || activeFlips.length > 0;
|
||||
if (refreshReflectionThisFrame) {
|
||||
updateTableReflection();
|
||||
lastTableReflectionRefreshAt = now;
|
||||
}
|
||||
lastFrameTiming.reflection = performance.now() - reflectionStartedAt;
|
||||
const renderStartedAt = performance.now();
|
||||
if (tableDebugMode === tableDebugModes.mirror) {
|
||||
|
||||
@@ -11,7 +11,7 @@ const DEFAULT_PAGE_RESERVE = 50;
|
||||
class WebGLBookSceneModule extends BaseModule {
|
||||
constructor() {
|
||||
super('webgl-book-scene', 'WebGL Book Scene');
|
||||
this.dependencies = ['persistence-manager', 'localization', 'game-config', 'book-texture-renderer'];
|
||||
this.dependencies = ['persistence-manager', 'localization', 'game-config', 'book-pagination', 'book-texture-renderer'];
|
||||
this.persistenceManager = null;
|
||||
this.localization = null;
|
||||
this.gameConfig = null;
|
||||
@@ -365,7 +365,13 @@ class WebGLBookSceneModule extends BaseModule {
|
||||
this.labImportPromise = import(`/js/webgl-book-lab.js?v=${encodeURIComponent(cacheBuster)}`);
|
||||
await this.labImportPromise;
|
||||
this.reportProgress(94, 'Uploading initial book page textures');
|
||||
const pagination = this.getModule('book-pagination');
|
||||
const initialSpread = pagination?.getCurrentSpread?.();
|
||||
if (initialSpread && typeof window.BookTextureRenderer?.drawSpread === 'function') {
|
||||
window.BookTextureRenderer.drawSpread(initialSpread, ['left', 'right'], { force: true });
|
||||
} else {
|
||||
window.BookTextureRenderer?.publishSpread?.();
|
||||
}
|
||||
await new Promise(resolve => requestAnimationFrame(resolve));
|
||||
this.reportProgress(96, 'Binding WebGL page controls');
|
||||
this.installTextureEventBridge();
|
||||
|
||||
@@ -165,7 +165,7 @@ const checks = [
|
||||
['webgl page text textures avoid mipmap generation', /function configurePageCanvasTexture/.test(source) && /texture\.minFilter = THREE\.LinearFilter/.test(source) && /texture\.generateMipmaps = false/.test(source)],
|
||||
['webgl reveal shader masks against a base-page texture instead of flat color blocks', /bookRevealBaseMap/.test(source) && /bookRevealUseBaseMap/.test(source) && /revealBaseColor/.test(source) && /baseCanvas/.test(textureRendererSource)],
|
||||
['webgl reveal shader masks antialiased ink and uses smooth line-dominant scan', /smoothstep\(0\.52, 0\.9, luminance\)/.test(source) && /local\.x \* 0\.96/.test(source) && /bookRevealSoftness = \{ value: 0\.025 \}/.test(source)],
|
||||
['webgl reveal line timings use global area timing across split-page spreads', /assignRevealTiming/.test(textureRendererSource) && /sourceSpreads/.test(textureRendererSource) && /this\.pagination\?\.spreads/.test(textureRendererSource) && /spreadIndex/.test(textureRendererSource) && /totalDuration \* \(Math\.max\(1, region\.area\) \/ totalArea\)/.test(textureRendererSource) && /durationMs: sideRegions\.reduce/.test(textureRendererSource)],
|
||||
['webgl reveal line timings use global area timing across split-page spreads', /assignRevealTiming/.test(textureRendererSource) && /sourceSpreads/.test(textureRendererSource) && /this\.pagination\?\.spreads/.test(textureRendererSource) && /spreadIndex/.test(textureRendererSource) && /totalDuration \* \(Math\.max\(1, region\.timingArea \|\| region\.area\) \/ totalArea\)/.test(textureRendererSource) && /durationMs: sideRegions\.reduce/.test(textureRendererSource)],
|
||||
['webgl page format reduces only outer margins from previous value', /outerBaseIn: 0\.27/.test(pageFormatSource) && /outerThicknessFactor: 0\.015/.test(pageFormatSource) && /outerMaxIn: 0\.315/.test(pageFormatSource) && /innerBaseIn: 0\.42/.test(pageFormatSource)],
|
||||
['webgl mode enlarges and inverts DOM overlay text without touching 2D mode', /body\.webgl-mode \{[\s\S]*font-size: 18px;/.test(styleSource) && /body\.webgl-mode \.choice-list \.choice-button/.test(styleSource) && /rgba\(246, 231, 201/.test(styleSource)],
|
||||
['webgl choice overlay hides title clutter and prevents horizontal scrollbar', /body\.webgl-mode #page_left #game_title/.test(styleSource) && /body\.webgl-mode #page_left #start_prompt/.test(styleSource) && /overflow-x: hidden/.test(styleSource) && /book\.style\.width = 'min\(44rem/.test(webglSceneSource)],
|
||||
@@ -190,7 +190,7 @@ const checks = [
|
||||
['texture renderer marks page canvases with content versions before cache writes', /pageContentVersions/.test(textureRendererSource) && /buildPublishPageMeta/.test(textureRendererSource) && /completenessScore: \(maxBlockId \* 1000\) \+ lineCount/.test(textureRendererSource)],
|
||||
['texture store queues newer same-page cache writes instead of dropping them', /storePageCanvas/.test(webglPageCacheSource) && /isOlderPageMeta/.test(webglPageCacheSource) && /const previousWrite = pending\?\.promise \|\| Promise\.resolve\(\)/.test(webglPageCacheSource) && /pendingPageWrites\.set\(key, \{[\s\S]*pageMeta: \{ \.\.\.\(pageMeta \|\| \{\}\) \}/.test(webglPageCacheSource)],
|
||||
['webgl texture store resident cache reuses newest page version for older readiness requests', /isOlderPageMeta/.test(webglPageCacheSource) && /getResidentTextureForMeta/.test(webglPageCacheSource) && /if \(!resident\) return null/.test(webglPageCacheSource) && !/if \(!resident \|\| this\.isOlderPageMeta\(pageMeta, resident\.pageMeta\)\) return null/.test(webglPageCacheSource)],
|
||||
['webgl flip page is a two-sided body using paper-thickness constants', /flipPageBackSurface/.test(source) && /flipPageEdge/.test(source) && /new THREE\.Mesh\(geometry, \[\s*materials\.flipPageSurface,\s*materials\.flipPageBackSurface,\s*materials\.flipPageEdge\s*\]\)/.test(source) && /PROCEDURAL_BOOK\.SHEET_THICKNESS_MODEL/.test(source) && /const topMaterialIndex = direction > 0 \? 1 : 0/.test(source) && /const bottomMaterialIndex = direction > 0 \? 0 : 1/.test(source) && /geometry\.addGroup\(0, topIndices\.length, topMaterialIndex\)/.test(source) && /geometry\.addGroup\(topIndices\.length, bottomIndices\.length, bottomMaterialIndex\)/.test(source)],
|
||||
['webgl flip page is a two-sided body using paper-thickness constants', /flipPageBackSurface/.test(source) && /flipPageEdge/.test(source) && /new THREE\.Mesh\(geometry, \[\s*materials\.flipPageSurface,\s*materials\.flipPageBackSurface,\s*materials\.flipPageEdge\s*\]\)/.test(source) && /PROCEDURAL_BOOK\.SHEET_THICKNESS_MODEL/.test(source) && /const topMaterialIndex = 0/.test(source) && /const bottomMaterialIndex = 1/.test(source) && /geometry\.addGroup\(0, topIndices\.length, topMaterialIndex\)/.test(source) && /geometry\.addGroup\(topIndices\.length, bottomIndices\.length, bottomMaterialIndex\)/.test(source)],
|
||||
['webgl animated page front and back maps are independently switchable before animation starts', /materials\.flipPageBackSurface = materials\.flipPageSurface\.clone\(\)/.test(source) && /materials\.flipPageSurface\.map = sourceTexture/.test(source) && /materials\.flipPageBackSurface\.map = backTexture \|\| getBlankPageTexture\(\)/.test(source) && /flip\.sourceTexture = sourceTexture/.test(source) && /flip\.backTexture = backTexture \|\| getBlankPageTexture\(\)/.test(source)],
|
||||
['webgl flip preflight exposes texture side and orientation invariants for browser tests', /lastFlipTexturePreflight/.test(source) && /sourceTextureMatchesBackTexture/.test(source) && /targetBackSide/.test(source) && /getRuntimeInvariants/.test(source)],
|
||||
['webgl animated page maps source and destination textures to direction-aware physical sides', /const topPageSide = direction > 0 \? targetSide : sourceSide/.test(source) && /const bottomPageSide = direction > 0 \? sourceSide : targetSide/.test(source) && /topRow\.push\(push\(point, pageThickness, pageUvForSide\(topPageSide, u, v\)\)\)/.test(source) && /bottomRow\.push\(push\(point, 0, pageUvForSide\(bottomPageSide, u, v\)\)\)/.test(source) && /side < 0 \? 1 - pageU : pageU/.test(source) && /y: v/.test(source)],
|
||||
@@ -198,9 +198,9 @@ const checks = [
|
||||
['webgl flip geometry samples the same visible page plane as the static stack', /normalizeFlipLineToVisiblePage/.test(source) && /currentProceduralBookModel\.spineHalf/.test(source) && /const pageStartX = side \* Math\.max/.test(source) && /normalizeFlipLineToVisiblePage\(topVisibleLine\(sourceSide\), sourceSide\)/.test(source)],
|
||||
['webgl flip prewarm prepares current and target spread texture records before cache lookup', /prepareSpreadTextureRecordsForFlip\(currentSpread\)/.test(source) && /prepareSpreadTextureRecordsForFlip\(nextSpread\)/.test(source) && /function prepareSpreadTextureRecordsForFlip/.test(source) && /spreadTextureRecordsReady\(spread\)/.test(source) && /window\.BookTextureRenderer\.drawSpread\(spread, \['left', 'right'\], \{[\s\S]*phase: 'prepare'/.test(source)],
|
||||
['webgl animated page reuses geometry buffers during flips', /function updateFlippingPageGeometry/.test(source) && /position\.needsUpdate = true/.test(source) && /updateFlippingPageGeometry\(flip\.mesh\.geometry, surface\)/.test(source) && !/flip\.mesh\.geometry\.dispose\(\);\s*flip\.mesh\.geometry = geometry;/.test(methodBody(source, 'setActivePageGeometry'))],
|
||||
['webgl scene targets 60fps with browser-frame scheduling live mirror and static heavy refresh', /const targetFrameDurationMs = 1000 \/ 60/.test(source) && /this\.targetFrameDurationMs = 1000 \/ 60/.test(textureRendererSource) && /requestAnimationFrame\(animate\)/.test(source) && /const refreshStaticSceneBuffers = staticSceneBuffersDirty \|\| activeFlips\.length > 0/.test(source) && /updateTableReflection\(\);/.test(source) && /mirrorRefreshesEveryFrame: true/.test(source) && !/setTimeout\(animate/.test(source)],
|
||||
['webgl scene lowers mirror target and caps table film maps to 2k', /const reflectionPixelRatio = 1/.test(source) && /const tableReflectionBaseWidth = 2048/.test(source) && /const tableReflectionBaseHeight = 1152/.test(source) && /tableDustTexture = loadUtilityTexture\('\/assets\/webgl\/table_dust_4k\.png', \{ maxSize: 2048 \}\)/.test(source) && /tableGreaseTexture = loadUtilityTexture\('\/assets\/webgl\/table_grease_4k\.png', \{ maxSize: 2048 \}\)/.test(source)],
|
||||
['webgl debug exposes runtime invariants for visual regression tests', /getRuntimeInvariants\(\)/.test(source) && /residentPageTextureCount/.test(source) && /flipFrontBackShareMaterial/.test(source) && /mirrorRefreshesEveryFrame/.test(source)],
|
||||
['webgl scene targets 60fps with browser-frame scheduling and staggered live mirror refresh', /const targetFrameDurationMs = 1000 \/ 60/.test(source) && /const minRenderFrameIntervalMs = targetFrameDurationMs \* 0\.5/.test(source) && /this\.targetFrameDurationMs = 1000 \/ 60/.test(textureRendererSource) && /requestAnimationFrame\(animate\)/.test(source) && /const refreshStaticSceneBuffers = staticSceneBuffersDirty \|\| activeFlips\.length > 0/.test(source) && /const dynamicBufferRefreshIntervalMs = 1000 \/ 30/.test(source) && /const flipDynamicBufferGraceMs = 180/.test(source) && /const bothHeavyPassesDue = shadowRefreshDue && reflectionRefreshDue/.test(source) && /const refreshReflectionThisFrame/.test(source) && /updateTableReflection\(\);/.test(source) && /mirrorRefreshesAtFps/.test(source) && !/setTimeout\(animate/.test(source)],
|
||||
['webgl scene lowers mirror target and caps table film maps to 2k', /const reflectionPixelRatio = 0\.72/.test(source) && /const tableReflectionBaseWidth = 1536/.test(source) && /const tableReflectionBaseHeight = 864/.test(source) && /tableDustTexture = loadUtilityTexture\('\/assets\/webgl\/table_dust_4k\.png', \{ maxSize: 2048 \}\)/.test(source) && /tableGreaseTexture = loadUtilityTexture\('\/assets\/webgl\/table_grease_4k\.png', \{ maxSize: 2048 \}\)/.test(source)],
|
||||
['webgl debug exposes runtime invariants for visual regression tests', /getRuntimeInvariants\(\)/.test(source) && /residentPageTextureCount/.test(source) && /flipFrontBackShareMaterial/.test(source) && /mirrorRefreshesAtFps/.test(source) && /mirrorDefersDuringFlipStartMs/.test(source)],
|
||||
['book pagination reloads to the continuation block spread when unrendered history exists', /getContinuationBlockId/.test(bookPaginationSource) && /const continuationBlockId = this\.getContinuationBlockId\(latestBlockId, latestRenderedBlockId\)/.test(bookPaginationSource) && /const continuationSpreadIndex = this\.findSpreadIndexForBlock\(continuationBlockId\)/.test(bookPaginationSource) && /rendered < latest \? rendered \+ 1 : latest/.test(bookPaginationSource)],
|
||||
['webgl page navigation is page-count based with explicit spread mapping', /function pageToSpreadIndex/.test(source) && /Math\.floor\(page \/ 2\) \+ 1/.test(source) && /function spreadIndexToPagePosition/.test(source) && /\(spread - 1\) \* 2/.test(source)],
|
||||
['webgl reading progress sync does not rebuild pagination as a page-count change', /function syncReadingProgressToCurrentPage/.test(source) && !/notifyBookPageCountChanged/.test(methodBody(source, 'syncReadingProgressToCurrentPage'))],
|
||||
@@ -212,12 +212,13 @@ const checks = [
|
||||
['game loop persists webgl book state in save slots', /webglBookState: this\.getWebGLBookState\(\)/.test(fs.readFileSync(path.join(__dirname, '..', 'public', 'js', 'game-loop-module.js'), 'utf8')) && /applyWebGLBookState\(browserSave\.webglBookState\)/.test(fs.readFileSync(path.join(__dirname, '..', 'public', 'js', 'game-loop-module.js'), 'utf8'))],
|
||||
['webgl right-page reveal records arm a durable autoplay-targeted flip without bypassing choices', /handleRevealCommittedForPageFlip/.test(source) && /pageFlipAfterReveal/.test(textureRendererSource) && /tryStartPendingRightPageFlip/.test(source) && /pendingRightPageFlipAutoplay/.test(source) && /const targetSpread = Math\.max\(0, Math\.round\(Number\(bookPaginationState\.spreadIndex \|\| 0\)\) \+ 1\)/.test(source) && /force: options\.force === true \|\| pendingRightPageFlipAutoplay/.test(source) && /isChoiceAwaitingPlayer/.test(source) && /pendingRightPageFlip = true/.test(source)],
|
||||
['webgl reveal clock follows absolute playback time and continues across page flips', /activeRevealBlockStarts/.test(source) && /state\.visualElapsedMs = Math\.max\(0, now - state\.startedAt\)/.test(source) && !/Math\.min\(revealFrameDeltaMs, targetFrameDurationMs\)/.test(source) && /prewarmFlipTextures\(1, targetSpread\)/.test(source)],
|
||||
['webgl line reveal timing uses TTS word spans instead of stretching split page fragments', /lineWordCount/.test(bookPaginationSource) && /blockWordStart/.test(textureRendererSource) && /blockWordCount/.test(textureRendererSource) && /getLineTimingFromWords/.test(textureRendererSource) && /const canUseLineWordSpans/.test(textureRendererSource)],
|
||||
['webgl line reveal timing uses area-weighted regions instead of word-span timing', /lineWordCount/.test(bookPaginationSource) && /blockWordStart/.test(textureRendererSource) && /blockWordCount/.test(textureRendererSource) && /timingArea/.test(textureRendererSource) && /totalDuration \* \(Math\.max\(1, region\.timingArea \|\| region\.area\) \/ totalArea\)/.test(textureRendererSource) && !/const canUseLineWordSpans/.test(textureRendererSource)],
|
||||
['webgl flip completion defers book rebuild out of the final animation frame', /scheduledBookRebuildFrame/.test(source) && /function scheduleBookRebuild/.test(source) && /syncReadingProgressToCurrentPage\(\{[\s\S]*rebuild: 'defer'[\s\S]*reason: 'page-flip-finished'/.test(source)],
|
||||
['webgl ordinary flip near-end uses resident target textures instead of renderer redraw', /applyResidentSpreadTextures\(targetSpread, 'page-flip-near-end'\)/.test(source) && /function applyResidentSpreadTextures/.test(source) && /residentSpreadTextures:applied/.test(source) && /spreadUpdate:skip-during-flip/.test(textureRendererSource)],
|
||||
['webgl autoplay flip source prefers currently revealing visible material over resident cache', /if \(pageRevealState\[side\]\) return material\?\.map \|\| null/.test(source) && /materials\.flipPageSurface\.userData\.sourceRevealSide = pageRevealState\[sourceSide\] \? sourceSide : null/.test(source)],
|
||||
['webgl flipping page materials mirror active reveal shader uniforms', /materials\.flipPageSurface\.userData\.bookPageReveal/.test(source) && /syncFlipRevealShaderFromSource/.test(source) && /bookRevealRegionRects/.test(source) && /materials\.flipPageSurface\.userData\.sourceRevealSide === side/.test(source)],
|
||||
['webgl autoplay flip source prefers currently revealing visible material over resident cache', /if \(revealStateMatchesPage\(side, pageMeta\)\) return material\?\.map \|\| null/.test(source) && /revealStateMatchesPage\(sourceSide, sourcePageMeta\) \? sourceSide : null/.test(source)],
|
||||
['webgl flipping page materials mirror active reveal shader uniforms on both sides', /materials\.flipPageSurface\.userData\.bookPageReveal/.test(source) && /syncFlipRevealShaderFromSource/.test(source) && /bookRevealRegionRects/.test(source) && /materials\.flipPageSurface\.userData\.sourceRevealSide === side/.test(source) && /revealStateMatchesPage\(targetBackSide, targetBackPageMeta\) \? targetBackSide : null/.test(source)],
|
||||
['webgl prepared texture records do not mutate the visible page metadata', /const incomingPageMeta = detail\.pageMeta/.test(source) && /if \(detail\.phase !== 'prepare' && detail\.pageMeta\) \{[\s\S]*currentPageMeta = incomingPageMeta/.test(source) && /pageMeta: effectivePageMeta/.test(source)],
|
||||
['webgl scene force-redraws current pagination spread for initial title upload', /const initialSpread = pagination\?\.getCurrentSpread\?\.\(\)/.test(webglSceneSource) && /window\.BookTextureRenderer\.drawSpread\(initialSpread, \['left', 'right'\], \{ force: true \}\)/.test(webglSceneSource) && /options\.force !== true && phase !== 'prepare'/.test(textureRendererSource)],
|
||||
['texture renderer marks committed reveal blocks complete so pauses cannot replay them', /webgl-book:reveal-committed/.test(textureRendererSource) && /completeRevealBlockIds/.test(textureRendererSource) && /this\.pendingRevealBlockIds\.delete\(id\)/.test(textureRendererSource)],
|
||||
['webgl timeline recalculates placeholder zero-duration reveal timings from TTS duration', /existingTimings/.test(bookPlaybackTimelineSource) && /existingDuration/.test(bookPlaybackTimelineSource) && /ttsDuration/.test(bookPlaybackTimelineSource) && /existingTimings\.length > 0 && \(existingDuration > 0 \|\| ttsDuration <= 0\)/.test(bookPlaybackTimelineSource)],
|
||||
['webgl playback coordinator rejects placeholder zero-duration reveal timings', /timingDuration/.test(playbackCoordinatorSource) && /ttsDuration/.test(playbackCoordinatorSource) && /timingDuration <= 0 && ttsDuration > 0/.test(playbackCoordinatorSource) && /sentence\.animation = \{[\s\S]*wordTimings,[\s\S]*totalDuration: calculated\.totalDuration/.test(playbackCoordinatorSource)],
|
||||
|
||||
Reference in New Issue
Block a user