Consolidate engine docs and naming
This commit is contained in:
Vendored
+5
-5
@@ -38,8 +38,8 @@ var __importStar = (this && this.__importStar) || (function () {
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Object.defineProperty(exports, "__esModule", { value: true });
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const dotenv = __importStar(require("dotenv"));
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const game_runner_1 = require("./cli/game-runner");
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// Import the server module and the startServer function for the web interface
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const server_1 = require("./server");
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// YAML CLI entry point. The web default is selected by scripts/run-engine.js.
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const server_yaml_1 = require("./server-yaml");
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const game_config_1 = require("./config/game-config");
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// Load environment variables
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console.log('Loading environment variables...');
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@@ -64,8 +64,8 @@ async function main() {
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const engineConfig = (0, game_config_1.loadGameConfig)(process.env.YAML_CONFIG_FILE || './config/engines/yaml.json', 'yaml');
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const worldFile = (0, game_config_1.projectPath)(process.env.DEFAULT_WORLD_FILE || engineConfig.paths.mainGameFile);
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console.log(`Using world file: ${worldFile}`);
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console.log(`OpenRouter API Key: ${process.env.OPENROUTER_API_KEY ? '✓ Found' : '✗ Missing'}`);
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console.log(`OpenRouter Model: ${process.env.OPENROUTER_MODEL || '✗ Not specified'}`);
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console.log(`OpenRouter API Key: ${process.env.OPENROUTER_API_KEY ? 'Found' : 'Missing'}`);
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console.log(`OpenRouter Model: ${process.env.OPENROUTER_MODEL || 'Not specified'}`);
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// Check if we should run in CLI mode
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const args = process.argv.slice(2);
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const cliMode = args.includes('--cli') || args.includes('-c');
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@@ -90,7 +90,7 @@ async function main() {
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const PORT_RANGE = 300;
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// Start the web server with port fallback
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console.log('Starting web server...');
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await (0, server_1.startServer)(PORT, PORT_RANGE);
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await (0, server_yaml_1.startServer)(PORT, PORT_RANGE);
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}
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}
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catch (error) {
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