Consolidate engine docs and naming

This commit is contained in:
2026-05-19 11:09:37 +02:00
parent 121b174f2c
commit dbcb8f4284
47 changed files with 826 additions and 1992 deletions
@@ -1,16 +1,16 @@
/**
* Zork LLM Engine
* Z-code LLM Engine
*
* Runs Zork I (or any Z-machine story file) as a headless subprocess via the
* Runs a Z-machine story file as a headless subprocess via the
* `ifvms` CLI, and wraps every I/O exchange with OpenRouter LLM calls that
* translate free natural-language player input into parser commands and
* re-voice the Z-machine's raw output as polished narrative prose.
*
* Configuration (environment variables):
* ZORK_STORY_FILE path to the .z5/.z8/.bin story file (default: ./data/z-code/zork1.bin)
* ZORK_MAX_RETRIES maximum command retry attempts per turn (default: 3)
* ZORK_HISTORY_SIZE player-facing outputs stored per room (default: 5)
* OPENROUTER_API_KEY, OPENROUTER_MODEL required
* ZCODE_STORY_FILE - path to the .z5/.z8/.bin story file (default: ./data/z-code/zork1.bin)
* ZCODE_MAX_RETRIES - maximum command retry attempts per turn (default: 3)
* ZCODE_HISTORY_SIZE - player-facing outputs stored per room (default: 5)
* OPENROUTER_API_KEY, OPENROUTER_MODEL - required
*/
import { spawn, ChildProcess } from 'child_process';
@@ -27,15 +27,15 @@ import {
dotenv.config();
const DEBUG_ENABLED = /^(1|true|yes|on)$/i.test(process.env.ZORK_DEBUG ?? '');
const DEBUG_ENABLED = /^(1|true|yes|on)$/i.test(process.env.ZCODE_DEBUG ?? '');
function debugLog(message: string, details?: unknown): void {
if (!DEBUG_ENABLED) return;
if (typeof details === 'undefined') {
console.log(`[ZorkLlm:debug] ${message}`);
console.log(`[ZcodeLlm:debug] ${message}`);
return;
}
console.log(`[ZorkLlm:debug] ${message}`, details);
console.log(`[ZcodeLlm:debug] ${message}`, details);
}
function compactText(text: string, maxLength = 12_000): string {
@@ -80,7 +80,7 @@ function withReasoningDefaults(
// Types
// ---------------------------------------------------------------------------
export interface ZorkSession {
export interface ZcodeSession {
characterDescription: string;
notes: string[];
recentParagraphs: string[];
@@ -89,20 +89,20 @@ export interface ZorkSession {
timeOfDay: string;
weather: string;
virtualInventory: string[];
/** roomName last N player-facing output strings */
/** roomName -> last N player-facing output strings */
roomHistory: Record<string, string[]>;
currentRoom: string;
running: boolean;
}
export type ZorkTurnResult = TurnResult;
export type ZcodeTurnResult = TurnResult;
interface PromptConfig {
system: string;
user_template: string;
}
interface ZorkPrompts {
interface ZcodePrompts {
characterGeneration: PromptConfig;
textRewriter: PromptConfig;
commandTranslator: PromptConfig;
@@ -184,10 +184,10 @@ function isParserComplaint(output: string): boolean {
].some(fragment => text.includes(fragment));
}
function formatExactReadOutput(command: string, zorkOutput: string): string {
function formatExactReadOutput(command: string, zcodeOutput: string): string {
const object = command.replace(/^READ\s+/i, '').trim().toLowerCase();
const label = object ? `the ${object}` : 'it';
const cleanedOutput = zorkOutput
const cleanedOutput = zcodeOutput
.split('\n')
.filter((line, index) => index !== 0 || line.trim().toUpperCase() !== command.trim().toUpperCase())
.join('\n')
@@ -233,10 +233,10 @@ function evolveWeather(previous: string, turnCount: number): string {
}
// ---------------------------------------------------------------------------
// ZorkProcess manages the ifvms zvm child process
// ZcodeProcess manages the ifvms zvm child process
// ---------------------------------------------------------------------------
class ZorkProcess {
class ZcodeProcess {
private proc: ChildProcess | null = null;
private outputBuffer = '';
private pendingResolve: ((text: string) => void) | null = null;
@@ -326,7 +326,7 @@ class ZorkProcess {
});
}
/** Debounced check: resolve when the buffer ends with Zork's '>' prompt. */
/** Debounced check: resolve when the buffer ends with a Z-machine prompt. */
private scheduleResolve(): void {
if (!/\n>\s*$/.test(this.outputBuffer)) return;
@@ -361,7 +361,7 @@ class ZorkProcess {
// Prompt loader
// ---------------------------------------------------------------------------
function loadPrompts(promptDir: string): ZorkPrompts {
function loadPrompts(promptDir: string): ZcodePrompts {
function load(filename: string): PromptConfig {
const filePath = path.join(promptDir, filename);
if (!fs.existsSync(filePath)) {
@@ -384,32 +384,32 @@ function renderTemplate(template: string, vars: Record<string, string>): string
function logLlmError(scope: string, err: unknown): void {
if (axios.isAxiosError(err)) {
const ax = err as AxiosError;
console.error(`[ZorkLlm] ${scope} failed: ${ax.message}`);
console.error(`[ZcodeLlm] ${scope} failed: ${ax.message}`);
if (ax.response) {
console.error(
`[ZorkLlm] ${scope} status=${ax.response.status} data=`,
`[ZcodeLlm] ${scope} status=${ax.response.status} data=`,
ax.response.data,
);
if (ax.response.status === 404) {
console.error(
'[ZorkLlm] Hint: OPENROUTER_MODEL is likely invalid or unavailable for your API key.',
'[ZcodeLlm] Hint: OPENROUTER_MODEL is likely invalid or unavailable for your API key.',
);
}
}
return;
}
console.error(`[ZorkLlm] ${scope} failed:`, err);
console.error(`[ZcodeLlm] ${scope} failed:`, err);
}
// ---------------------------------------------------------------------------
// ZorkLlmEngine
// ZcodeLlmEngine
// ---------------------------------------------------------------------------
export class ZorkLlmEngine {
private zork = new ZorkProcess();
private session: ZorkSession | null = null;
private prompts: ZorkPrompts;
export class ZcodeLlmEngine {
private zmachine = new ZcodeProcess();
private session: ZcodeSession | null = null;
private prompts: ZcodePrompts;
private llm: AxiosInstance;
private model: string;
private resolvedFallbackModel: string | null = null;
@@ -433,11 +433,11 @@ export class ZorkLlmEngine {
);
}
const replacement =
ZorkLlmEngine.DEPRECATED_MODEL_REPLACEMENTS[model] ?? null;
ZcodeLlmEngine.DEPRECATED_MODEL_REPLACEMENTS[model] ?? null;
if (replacement) {
this.model = replacement;
console.warn(
`[ZorkLlm] Replacing deprecated model '${model}' with '${replacement}'.`,
`[ZcodeLlm] Replacing deprecated model '${model}' with '${replacement}'.`,
);
} else {
this.model = model;
@@ -446,13 +446,13 @@ export class ZorkLlmEngine {
requestedModel: model,
activeModel: this.model,
});
this.maxRetries = parseInt(process.env.ZORK_MAX_RETRIES ?? '3', 10);
this.historySize = parseInt(process.env.ZORK_HISTORY_SIZE ?? '5', 10);
this.maxRetries = parseInt(process.env.ZCODE_MAX_RETRIES ?? '3', 10);
this.historySize = parseInt(process.env.ZCODE_HISTORY_SIZE ?? '5', 10);
this.storyPath = path.resolve(
options.storyPath ?? process.env.ZORK_STORY_FILE ?? './data/z-code/zork1.bin',
options.storyPath ?? process.env.ZCODE_STORY_FILE ?? './data/z-code/zork1.bin',
);
const promptDir = path.resolve(options.promptDir ?? './data/zork-prompts');
const promptDir = path.resolve(options.promptDir ?? './data/zcode-prompts');
this.prompts = loadPrompts(promptDir);
this.llm = axios.create({
@@ -489,7 +489,7 @@ export class ZorkLlmEngine {
const fallbackModel = await this.resolveFallbackModel();
this.model = fallbackModel;
console.warn(
`[ZorkLlm] Switching active model to '${fallbackModel}'.`,
`[ZcodeLlm] Switching active model to '${fallbackModel}'.`,
);
const withFallbackModel = {
...withReasoningDefaults(payload, fallbackModel),
@@ -571,16 +571,16 @@ export class ZorkLlmEngine {
// ---- Public API -----------------------------------------------------------
isRunning(): boolean {
return this.session?.running === true && this.zork.isAlive();
return this.session?.running === true && this.zmachine.isAlive();
}
/**
* Start a new game: launch Zork, generate the player character, rewrite the
* Start a new game: launch the Z-machine story, generate the player character, rewrite the
* intro text, and return the first TurnResult for the client.
*/
async newGame(): Promise<ZorkTurnResult> {
async newGame(): Promise<ZcodeTurnResult> {
// Kill any existing game
if (this.zork.isAlive()) this.zork.kill();
if (this.zmachine.isAlive()) this.zmachine.kill();
this.nextTurnId = 1;
if (!fs.existsSync(this.storyPath)) {
@@ -591,7 +591,7 @@ export class ZorkLlmEngine {
}
debugLog('launching Z-machine', { storyPath: this.storyPath });
const rawIntro = await this.zork.launch(this.storyPath);
const rawIntro = await this.zmachine.launch(this.storyPath);
debugLog('Z-machine intro output', compactText(rawIntro));
// Generate the player character before showing any text
@@ -628,7 +628,7 @@ export class ZorkLlmEngine {
/**
* Process player free-text input. Returns the next TurnResult.
*/
async processInput(userInput: string): Promise<ZorkTurnResult> {
async processInput(userInput: string): Promise<ZcodeTurnResult> {
if (!this.session?.running) {
throw new Error('No active game session');
}
@@ -661,7 +661,7 @@ export class ZorkLlmEngine {
for (const tool of cmdResponse.tools) {
this.executeTool(tool);
}
// If the translator also supplied a Zork command, continue to game loop
// If the translator also supplied a Z-machine command, continue to game loop
if (!cmdResponse.command && !cmdResponse.commands?.length) {
// Pure tool action — generate a brief acknowledgement via the rewriter
const ack = await this.rewriteText(
@@ -692,7 +692,7 @@ export class ZorkLlmEngine {
private async runCommandPlan(
userInput: string,
commands: string[],
): Promise<ZorkTurnResult> {
): Promise<ZcodeTurnResult> {
const texts: string[] = [];
for (const command of commands) {
const text = await this.runSingleCommandLoop(userInput, command);
@@ -711,18 +711,18 @@ export class ZorkLlmEngine {
async saveGame(): Promise<string> {
if (!this.session) throw new Error('No active session to save');
const tmpFile = path.join(os.tmpdir(), `zork-save-${Date.now()}.qzl`);
const tmpFile = path.join(os.tmpdir(), `zcode-save-${Date.now()}.qzl`);
try {
// Ask Zork to save, supply the temp file path, and discard the output
await this.zork.sendLine('SAVE');
await this.zork.sendLine(tmpFile);
// Ask the Z-machine to save, supply the temp file path, and discard the output
await this.zmachine.sendLine('SAVE');
await this.zmachine.sendLine(tmpFile);
let zorkSave = '';
let zcodeSave = '';
if (fs.existsSync(tmpFile)) {
zorkSave = fs.readFileSync(tmpFile).toString('base64');
zcodeSave = fs.readFileSync(tmpFile).toString('base64');
}
return JSON.stringify({ session: this.session, zorkSave });
return JSON.stringify({ session: this.session, zcodeSave });
} finally {
if (fs.existsSync(tmpFile)) fs.unlinkSync(tmpFile);
}
@@ -731,21 +731,21 @@ export class ZorkLlmEngine {
/**
* Load a previously saved game. Returns the first TurnResult after restore.
*/
async loadGame(savedJson: string): Promise<ZorkTurnResult> {
const { session, zorkSave } = JSON.parse(savedJson) as {
session: ZorkSession;
zorkSave: string;
async loadGame(savedJson: string): Promise<ZcodeTurnResult> {
const { session, zcodeSave } = JSON.parse(savedJson) as {
session: ZcodeSession;
zcodeSave: string;
};
if (this.zork.isAlive()) this.zork.kill();
if (this.zmachine.isAlive()) this.zmachine.kill();
const tmpFile = path.join(os.tmpdir(), `zork-restore-${Date.now()}.qzl`);
const tmpFile = path.join(os.tmpdir(), `zcode-restore-${Date.now()}.qzl`);
try {
fs.writeFileSync(tmpFile, Buffer.from(zorkSave, 'base64'));
fs.writeFileSync(tmpFile, Buffer.from(zcodeSave, 'base64'));
await this.zork.launch(this.storyPath);
await this.zork.sendLine('RESTORE');
const restoreOutput = await this.zork.sendLine(tmpFile);
await this.zmachine.launch(this.storyPath);
await this.zmachine.sendLine('RESTORE');
const restoreOutput = await this.zmachine.sendLine(tmpFile);
this.session = { ...session, running: true };
this.session.rawTranscript ??= [];
@@ -779,7 +779,7 @@ export class ZorkLlmEngine {
attempt,
maxRetries: this.maxRetries,
});
const rawOutput = await this.zork.sendLine(command);
const rawOutput = await this.zmachine.sendLine(command);
lastOutput = rawOutput;
this.appendRawTranscript(command, rawOutput);
debugLog('received Z-machine output', {
@@ -856,10 +856,10 @@ export class ZorkLlmEngine {
}
}
private async rewriteText(zorkOutput: string): Promise<string> {
private async rewriteText(zcodeOutput: string): Promise<string> {
const cfg = this.prompts.textRewriter;
const vars = this.buildCommonVars();
vars['zorkOutput'] = zorkOutput;
vars['zcodeOutput'] = zcodeOutput;
try {
const response = await this.createCompletion({
@@ -873,7 +873,7 @@ export class ZorkLlmEngine {
return getAssistantContent(response.data).trim();
} catch (err) {
logLlmError('rewriteText', err);
return zorkOutput;
return zcodeOutput;
}
}
@@ -896,7 +896,7 @@ export class ZorkLlmEngine {
return parsed;
} catch (err) {
logLlmError('translateCommand', err);
// Fallback: pass input directly to Zork parser
// Fallback: pass input directly to Z-machine parser
return { type: 'command', command: userInput.toUpperCase() };
}
}
@@ -904,14 +904,14 @@ export class ZorkLlmEngine {
private async evaluateOutput(
userIntent: string,
commandTried: string,
zorkOutput: string,
zcodeOutput: string,
attempt: number,
): Promise<EvaluatorResponse> {
const cfg = this.prompts.outputEvaluator;
const vars = this.buildCommonVars();
vars['userIntent'] = userIntent;
vars['commandTried'] = commandTried;
vars['zorkOutput'] = zorkOutput;
vars['zcodeOutput'] = zcodeOutput;
vars['attempt'] = String(attempt);
vars['maxAttempts'] = String(this.maxRetries);
@@ -929,7 +929,7 @@ export class ZorkLlmEngine {
} catch (err) {
logLlmError('evaluateOutput', err);
// Fallback: accept the raw output as-is
return { decision: 'accept', text: zorkOutput };
return { decision: 'accept', text: zcodeOutput };
}
}
@@ -1145,8 +1145,8 @@ export class ZorkLlmEngine {
};
}
private buildTurnResult(text: string): ZorkTurnResult {
const alive = this.zork.isAlive();
private buildTurnResult(text: string): ZcodeTurnResult {
const alive = this.zmachine.isAlive();
if (!alive && this.session) this.session.running = false;
const paragraphs = textToParagraphs(text);
return {