Fix WebGL reveal timing and flip prewarm
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@@ -125,7 +125,7 @@ const checks = [
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['webgl lab exposes reveal uniform diagnostics', /getRevealDebugState/.test(source) && /bookRevealActive/.test(source) && /bookRevealElapsedMs/.test(source) && /bookRevealRegionCount/.test(source)],
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['webgl lab records page reveal clear reasons', /clearPageReveal\(side, reason/.test(source) && /webglRevealClearLog/.test(source)],
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['webgl reveal clock starts on first render frame', /pendingStart/.test(source) && /state\.pendingStart/.test(source) && /state\.startedAt = now/.test(source)],
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['webgl reveal visual clock caps missed-frame deltas', /visualElapsedMs/.test(source) && /revealFrameDeltaMs/.test(source) && /Math\.min\(revealFrameDeltaMs/.test(source)],
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['webgl reveal visual clock is derived from absolute playback time', /visualElapsedMs/.test(source) && /activeRevealBlockStarts/.test(source) && /state\.visualElapsedMs = Math\.max\(0, now - state\.startedAt\)/.test(source) && !/revealFrameDeltaMs/.test(source)],
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['webgl fast-forward accelerates reveal instead of clearing the mask immediately', /fastForwarding/.test(source) && /fastForwardDurationMs/.test(source) && !/clearPageReveal\(side, 'fast-forward'\)/.test(source)],
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['webgl lab records page texture binding timings', /pageTextureTimings/.test(source) && /markPageTextureTiming/.test(source) && /webglPageTextureTimings/.test(source)],
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['webgl lab binds source canvases directly instead of copying whole page textures', /bindPageTextureSource/.test(source) && /texture\.image = sourceCanvas/.test(source) && !/drawCanvasPageTexture/.test(methodBody(source, 'uploadPageTextureDirect')) && !/drawCanvasPageTexture/.test(methodBody(source, 'beginPageReveal'))],
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@@ -148,7 +148,7 @@ const checks = [
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['webgl cache is non-optional with a 5gb persistent budget and large memory cache', /maxCacheSizeBytes = 5 \* 1024 \* 1024 \* 1024/.test(webglPageCacheSource) && /maxMemoryCanvasCount = 256/.test(webglPageCacheSource) && /persistent page caching is in a problem state/.test(webglPageCacheSource) && !/if \(this\.memoryCanvasCache\.has\(key\)\) return true/.test(webglPageCacheSource)],
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['webgl lab prewarms cached page textures into generous vram before flips', /residentPageTextures/.test(source) && /const maxResidentPageTextures = 192/.test(source) && /preloadCachedPageTexture/.test(source) && /prewarmFlipTextures/.test(source) && /await prewarmFlipTextures\(direction, targetSpread\)/.test(source) && /getResidentPageTexture\(targetBackPageIndex\)/.test(source)],
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['webgl lab records cache misses as problem states', /pageCacheProblemLog/.test(source) && /recordPageCacheProblem/.test(source) && /db-cache-miss/.test(source) && /webglPageCacheProblems/.test(source)],
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['webgl lab makes preload-only page canvases resident in vram immediately', /rememberResidentPageTexture/.test(source) && /if \(detail\.preloadOnly\) \{[\s\S]*rememberResidentPageTexture\(currentPageMeta\.left, texture, detail\.left\)[\s\S]*rememberResidentPageTexture\(currentPageMeta\.right, texture, detail\.right\)/.test(source)],
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['webgl lab makes preload-only page canvases resident by explicit page metadata', /rememberResidentPageTexture/.test(source) && /attachRevealPageMeta/.test(source) && /rememberResidentPageTexture\(detail\.pageMeta\?\.left \|\| null, texture, detail\.left\)/.test(source) && /rememberResidentPageTexture\(detail\.pageMeta\?\.right \|\| null, texture, detail\.right\)/.test(source)],
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['webgl lab keeps current visible page textures resident without disposing shared maps', /rememberResidentPageTexture\(pageMeta, texture, sourceCanvas, false\)/.test(source) && /ownsTexture/.test(source) && /if \(oldest\?\.ownsTexture\) oldest\.texture\?\.dispose\?\.\(\)/.test(source)],
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['webgl lab reuses current-enough resident cached page textures for direct stack switches', /uploadPageTextureDirect\(side, sourceCanvas, pageMeta = null\)/.test(source) && /getResidentPageTextureForMeta\(pageMeta\)/.test(source) && /usedResidentTexture/.test(source) && /uploadPageTextureDirect\('left', detail\.left, currentPageMeta\.left\)/.test(source) && /uploadPageTextureDirect\('right', detail\.right, currentPageMeta\.right\)/.test(source)],
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['webgl page cache preserves explicit cache keys across writes and reads', /cacheKey: pageMeta\.cacheKey/.test(webglPageCacheSource) && /makePageKey\(pageMeta\)/.test(webglPageCacheSource)],
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@@ -163,7 +163,7 @@ const checks = [
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['webgl page text textures avoid mipmap generation', /function configurePageCanvasTexture/.test(source) && /texture\.minFilter = THREE\.LinearFilter/.test(source) && /texture\.generateMipmaps = false/.test(source)],
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['webgl reveal shader masks against a base-page texture instead of flat color blocks', /bookRevealBaseMap/.test(source) && /bookRevealUseBaseMap/.test(source) && /revealBaseColor/.test(source) && /baseCanvas/.test(textureRendererSource)],
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['webgl reveal shader masks antialiased ink and uses smooth line-dominant scan', /smoothstep\(0\.52, 0\.9, luminance\)/.test(source) && /local\.x \* 0\.96/.test(source) && /bookRevealSoftness = \{ value: 0\.025 \}/.test(source)],
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['webgl reveal line timings are precomputed from final layout regions', /area: rectWidth \* rectHeight/.test(textureRendererSource) && /textDuration \* \(Math\.max\(1, region\.area\) \/ totalArea\)/.test(textureRendererSource) && /getImageRevealDurationMs/.test(textureRendererSource)],
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['webgl reveal line timings use absolute block word timing across split pages', /assignRevealTiming/.test(textureRendererSource) && /wordStart/.test(textureRendererSource) && /blockWordStart/.test(textureRendererSource) && /wordTimings\[wordStart\]/.test(textureRendererSource) && /durationMs: sideRegions\.reduce/.test(textureRendererSource)],
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['webgl page format reduces only outer margins from previous value', /outerBaseIn: 0\.27/.test(pageFormatSource) && /outerThicknessFactor: 0\.015/.test(pageFormatSource) && /outerMaxIn: 0\.315/.test(pageFormatSource) && /innerBaseIn: 0\.42/.test(pageFormatSource)],
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['webgl mode enlarges and inverts DOM overlay text without touching 2D mode', /body\.webgl-mode \{[\s\S]*font-size: 18px;/.test(styleSource) && /body\.webgl-mode \.choice-list \.choice-button/.test(styleSource) && /rgba\(246, 231, 201/.test(styleSource)],
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['webgl choice overlay hides title clutter and prevents horizontal scrollbar', /body\.webgl-mode #page_left #game_title/.test(styleSource) && /body\.webgl-mode #page_left #start_prompt/.test(styleSource) && /overflow-x: hidden/.test(styleSource) && /book\.style\.width = 'min\(44rem/.test(webglSceneSource)],
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@@ -189,6 +189,7 @@ const checks = [
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['webgl flip page is a two-sided body using paper-thickness constants', /flipPageBackSurface/.test(source) && /flipPageEdge/.test(source) && /new THREE\.Mesh\(geometry, \[\s*materials\.flipPageSurface,\s*materials\.flipPageBackSurface,\s*materials\.flipPageEdge\s*\]\)/.test(source) && /PROCEDURAL_BOOK\.SHEET_THICKNESS_MODEL/.test(source) && /geometry\.addGroup\(0, topIndices\.length, 0\)/.test(source)],
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['webgl animated page front and back maps are independently switchable before animation starts', /materials\.flipPageBackSurface = materials\.flipPageSurface\.clone\(\)/.test(source) && /materials\.flipPageSurface\.map = sourceTexture/.test(source) && /materials\.flipPageBackSurface\.map = backTexture/.test(source) && /flip\.sourceTexture = sourceTexture/.test(source) && /flip\.backTexture = backTexture/.test(source)],
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['webgl animated page back face uses its own unflipped page orientation', /bottomRow\.push\(push\(point, 0, u, 1 - v\)\)/.test(source)],
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['webgl animated page reuses geometry buffers during flips', /function updateFlippingPageGeometry/.test(source) && /position\.needsUpdate = true/.test(source) && /updateFlippingPageGeometry\(flip\.mesh\.geometry, surface\)/.test(source) && !/flip\.mesh\.geometry\.dispose\(\);\s*flip\.mesh\.geometry = geometry;/.test(methodBody(source, 'setActivePageGeometry'))],
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['webgl scene targets 60fps with browser-frame scheduling live mirror and static heavy refresh', /const targetFrameDurationMs = 1000 \/ 60/.test(source) && /this\.targetFrameDurationMs = 1000 \/ 60/.test(textureRendererSource) && /requestAnimationFrame\(animate\)/.test(source) && /const refreshStaticSceneBuffers = staticSceneBuffersDirty \|\| activeFlips\.length > 0/.test(source) && /updateTableReflection\(\);/.test(source) && /mirrorRefreshesEveryFrame: true/.test(source) && !/setTimeout\(animate/.test(source)],
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['webgl scene lowers mirror target and caps table film maps to 2k', /const reflectionPixelRatio = 1/.test(source) && /const tableReflectionBaseWidth = 2048/.test(source) && /const tableReflectionBaseHeight = 1152/.test(source) && /tableDustTexture = loadUtilityTexture\('\/assets\/webgl\/table_dust_4k\.png', \{ maxSize: 2048 \}\)/.test(source) && /tableGreaseTexture = loadUtilityTexture\('\/assets\/webgl\/table_grease_4k\.png', \{ maxSize: 2048 \}\)/.test(source)],
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['webgl debug exposes runtime invariants for visual regression tests', /getRuntimeInvariants\(\)/.test(source) && /residentPageTextureCount/.test(source) && /flipFrontBackShareMaterial/.test(source) && /mirrorRefreshesEveryFrame/.test(source)],
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@@ -202,7 +203,8 @@ const checks = [
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['markup parser strips and stores pagereserve directives', /parsePageReserveDirective/.test(markupParserSource) && /#pagereserve\\\[/.test(markupParserSource) && /unit: match\[2\] === '%' \? 'percent' : 'pages'/.test(markupParserSource)],
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['game loop persists webgl book state in save slots', /webglBookState: this\.getWebGLBookState\(\)/.test(fs.readFileSync(path.join(__dirname, '..', 'public', 'js', 'game-loop-module.js'), 'utf8')) && /applyWebGLBookState\(browserSave\.webglBookState\)/.test(fs.readFileSync(path.join(__dirname, '..', 'public', 'js', 'game-loop-module.js'), 'utf8'))],
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['webgl right-page completion arms a durable autoplay-targeted flip without bypassing choices', /handleRevealCommittedForPageFlip/.test(source) && /tryStartPendingRightPageFlip/.test(source) && /pendingRightPageFlipAutoplay/.test(source) && /const targetSpread = Math\.max\(0, Math\.round\(Number\(bookPaginationState\.spreadIndex \|\| 0\)\) \+ 1\)/.test(source) && /force: options\.force === true \|\| pendingRightPageFlipAutoplay/.test(source) && /isChoiceAwaitingPlayer/.test(source) && /pendingRightPageFlip = true/.test(source)],
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['webgl page flips defer and pause all reveal animation until the flip is finished', /pendingRevealStartBlockIds/.test(source) && /revealStart:deferred-for-flip/.test(source) && /flushPendingRevealStarts/.test(source) && /if \(activeFlips\.length > 0\) return;/.test(methodBody(source, 'updatePageRevealAnimations')) && /dataset\.webglPageFlipActive/.test(source) && /isWebGLPageFlipActive/.test(textureRendererSource) && /animation\.startedAt \+= this\.targetFrameDurationMs/.test(textureRendererSource)],
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['webgl reveal clock follows absolute playback time and continues across page flips', /activeRevealBlockStarts/.test(source) && /state\.visualElapsedMs = Math\.max\(0, now - state\.startedAt\)/.test(source) && !/Math\.min\(revealFrameDeltaMs, targetFrameDurationMs\)/.test(source) && /prewarmFlipTextures\(1, targetSpread\)/.test(source)],
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['texture renderer preloads every spread touched by an active reveal block', /preloadAdditionalRevealSpreads/.test(textureRendererSource) && /spreadContainsBlock/.test(textureRendererSource) && /this\.drawSpread\(spread, \['left', 'right'\], \{ preloadOnly: true \}\)/.test(textureRendererSource) && /this\.activeAnimations\.has\(id\)/.test(textureRendererSource)],
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['webgl page flips require resident back textures before animation starts', /prepareStaticPageForFlip\(flip, prewarm = null\)/.test(source) && /flip-back-texture-missing/.test(source) && /return false;/.test(methodBody(source, 'prepareStaticPageForFlip')) && /flipTexturePreflight:ready/.test(source) && /if \(!prepareStaticPageForFlip\(flip, options\.prewarm \|\| null\)\) \{[\s\S]*return false;[\s\S]*\}/.test(source)],
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['markup and 3d pagination accept full-page images', /'full'/.test(markupParserSource) && /size === 'full'/.test(bookPaginationSource)],
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['story history can persist 3d pagination decisions', /persistPaginationMetrics/.test(bookPaginationSource) && /collectPaginationMetrics/.test(bookPaginationSource) && /pageStart/.test(storyHistorySource) && /pagination: metrics\.pagination/.test(storyHistorySource)]
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