Commit Graph

29 Commits

Author SHA1 Message Date
Georg 28d5e51c92 Reuse spanning-aware prepared plan at activate (kill pre-playback pause)
A spanning block stalled ~2.1s before it began playing: activate ran prepareRevealBlock
with forceRebuild, synchronously redrawing the start spread (and preloading the
continuation spread) on the main thread, because the lookahead plan had been built with
right-only timing before pagination committed the overflow.

Build the start-spread plan spanning-aware during lookahead instead: when the preview
layout shows the block overflows, derive its timing across both preview spreads (via the
revealSpreadSourceOverride) and cache it. activate then reuses that plan — the same fast
cached-plan path non-spanning blocks already use — with no synchronous redraw. forceRebuild
is kept only as a fallback when a block spans but was not prepared spanning-aware (e.g. an
immediate prepare with no preview layout), and an evicted plan still rebuilds correctly
because pagination is committed by then.

Verified live: the spanning block's pre-playback gap dropped from ~2088ms to 139ms (equal
to non-spanning blocks), while the right line still reveals over its area share (~3.3s),
the continuation still animates from the start, and there are no fast-forwards or problems.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 00:10:25 +02:00
Georg 47af10d60c Prepare spanning-block continuation spread in background (kill post-flip redraw)
For a paragraph that overflows onto the next spread, the continuation page was redrawn
synchronously after the flip (drawSpread on the main thread), so the next page stayed
blank for ~2.7s and then the carried-over lines popped in already ~24% revealed instead
of animating from the start.

Move that work off the critical path: during lookahead, prepare and cache the
continuation spread's reveal plan using the not-yet-committed preview spreads (so per-line
timing is computed across both spreads), then reuse it after the flip instead of redrawing.

- pagination: expose the preview spread layout on the returned preview spread so the owner
  can detect the continuation spread (race-free; each call owns its preparedSpreads).
- renderer: revealSpreadSourceOverride lets region collection use preview spreads during
  lookahead; prepareContinuationRevealPlan draws+caches the continuation plan (publishEvent
  off); takeContinuationRevealPlan reuses it, re-stamped as an activate-phase publish.
- timeline: prepare the continuation plan during background (non-immediate) prepares;
  revealContinuationSpread reuses it, falling back to the redraw when none was prepared.

Verified live on a spanning block: continuation now appears ~0.25s after the flip (was
~2.7s) at ve~3471 = the right line's duration, i.e. it animates from the start (no pop-in),
runs to ~full over the TTS, no fast-forward, no continuation-missing problems.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 00:04:21 +02:00
Georg e72594b3ff Revert per-line reveal timing to area-weighting
The previous commit changed per-line reveal-duration distribution from ink-area to
word-count. That dropped a deliberate precision decision (area gives sub-line
granularity) and, verified live on a spanning paragraph, it was what made the
continuation page fail to animate. Restore area-weighting for the per-line split.

The word-share scaling of the *total* duration for partial (spanning) blocks and the
timeline-module timing snapshot/restore are kept — they only preserve existing
word-timings, they do not change the area-based per-line distribution.

Verified: on a real spanning block the right line reveals over its area share (~3.3s),
the page flips, and the continuation animates progressively across the next spread
over the full TTS (no fast-forward, no reveal-all-at-once).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 23:45:26 +02:00
Georg dc2afcf831 Fix spanning-paragraph reveal pacing (right page no longer consumes full TTS)
A paragraph that overflows the right page onto the next spread revealed its single
right-page line over the entire TTS, then timed out (timeline-reveal-commit-timeout)
and only flipped after the whole narration. Two root causes:

- At activate the reused lookahead segment played a sentence instance whose animation
  word-timings were lost (wordTimings=[], totalDuration=0), so reveal timing fell back
  to an area estimate spanning the full TTS. Snapshot the timings at prepare and restore
  them at activate.
- Reveal duration was distributed by ink area, but just-paginated continuation lines
  have ~0 area, so the one right-page line received the whole duration. Distribute by
  word count (reliable) with area as fallback.

Now the right page reveals only its word share (~2.7s for a 6/55-word line), commits,
and flips while TTS continues; the continuation animates on the next spread. Also
rewrote the right-reveal wait to a single timer + commit/fast-forward listeners with
cleanup, removing the stray timeline-reveal-commit-timeout.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 17:13:39 +02:00
Georg a845108c43 Make WebGL book navigation spread-based and clear stale flip reveal mask
- Navigation now operates on spread indices, not the non-contiguous page-position
  scheme that mapped a forward step onto the same spread (so forward stalled and
  triggered a no-op multi-flip). Forward/back move one spread; start/end and the
  slider use spread indices. The page readout shows the odd page of the visible
  pair (2*spread+1) or 0 at the title spread.
- Flipping forward could show the source page with its last word still masked: a
  stale reveal mask left on the flip surface by a previous playback flip was not
  cleared when the (finished) source page had no active reveal. Reset the flip
  surface reveal shader in that case so the full page shows during the turn.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 16:27:18 +02:00
Georg 8bb18fa201 Rework WebGL book playback to single ownership and fix flip/reveal pipeline
Establish book-playback-timeline as the sole playback owner driving the
scene through formal webgl-book:* events (not the BookLabDebug surface),
with a single reveal clock in the scene render loop and webgl-page-cache as
the only texture cache. Remove the legacy dual playback path and the
ownsPageFlipCommit gating.

Fixes:
- Flip page detached/folded at the spine: restore the raw page-cap line for
  flip geometry (matches the prototype/pre-regression), removing
  normalizeFlipLineToVisiblePage which moved the pivot off the spine arc.
- Flip textures: distance-based UVs (no horizontal compression),
  direction-aware face material (source on the camera-facing side), source
  meta derived from the visible spread (manual flips), prewarm shape fix.
- Reveal: flash removed on the static page and the flip back surface;
  spanning blocks rebuild the reveal plan at activate and continue the
  reveal on the next spread after the fill flip.
- Cache staleness is contentVersion-primary; nav clamps to spreadCount.

Docs updated to describe the intended single-owner architecture. Regression
checks updated to match.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 15:30:12 +02:00
Georg c19ebe3089 Stabilize WebGL title and timeline texture flow 2026-06-17 08:31:46 +02:00
Georg ef358c5cfd Stabilize WebGL flip reveal handoff 2026-06-10 15:10:57 +02:00
Georg 97eab216b7 Fix WebGL reveal timing and flip texture readiness 2026-06-10 13:54:54 +02:00
Georg e3d66686b9 Fix WebGL page readiness gating 2026-06-10 10:46:01 +02:00
Georg 623b42caf9 Fix WebGL timeline startup ordering 2026-06-10 10:04:06 +02:00
Georg ce8147b5b1 Enforce explicit WebGL book playback timeline 2026-06-10 09:35:00 +02:00
Georg 5a84923884 Restore WebGL reveal timing diagnostics 2026-06-10 08:09:02 +02:00
Georg 10bf23b10b Add timeline owner for WebGL book playback 2026-06-10 02:00:57 +02:00
Georg b41340151d Checkpoint WebGL book playback refactor state 2026-06-10 01:07:22 +02:00
Georg 171cafeb65 Stabilize WebGL book pagination restore 2026-06-09 16:42:12 +02:00
Georg fe51410a3b Fix WebGL reveal timing and flip prewarm 2026-06-09 10:05:23 +02:00
Georg d665a0f237 Fix WebGL line reveal renderer 2026-06-09 09:02:54 +02:00
Georg 419691000c Fix WebGL page cache and flip sequencing 2026-06-08 23:08:13 +02:00
Georg a73dc5725f Add WebGL page cache and runtime checks 2026-06-08 14:39:42 +02:00
Georg 86b6fa0419 Implement WebGL book spread flip groundwork 2026-06-08 09:13:37 +02:00
Georg c86a304364 Checkpoint WebGL book reveal optimization 2026-06-08 08:19:20 +02:00
Georg 7abd3387f3 Correct WebGL dropcap texture layout 2026-06-07 17:59:01 +02:00
Georg da37608197 Reduce WebGL page texture runtime stalls 2026-06-07 17:37:31 +02:00
Georg 53c24e4fae Stabilize WebGL reveal timing 2026-06-07 16:42:09 +02:00
Georg 74ddd1de1c Gate WebGL book texture fonts 2026-06-07 14:35:00 +02:00
Georg 9434950826 Queue WebGL book reveal masks 2026-06-07 13:52:07 +02:00
Georg ca38f9ce92 Checkpoint WebGL procedural book lab 2026-06-05 22:51:30 +02:00
Georg e5b00f7472 Stabilize WebGL lighting lab 2026-06-04 20:43:00 +02:00