231 lines
5.7 KiB
JavaScript
231 lines
5.7 KiB
JavaScript
/**
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* Text-to-Speech Handler for AI Interactive Fiction
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* Enhanced version with improved voice selection, caching, and playback controls
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*/
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class TTSHandler {
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constructor() {
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this.enabled = false;
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this.speaking = false;
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this.paused = false;
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this.utterance = null;
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this.voiceCache = [];
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this.preferredVoice = null;
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this.audioCache = new Map(); // Cache for audio segments
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this.currentSpeed = 1.0;
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// Initialize if speech synthesis is available
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if ('speechSynthesis' in window) {
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this.synth = window.speechSynthesis;
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// Load voices when they become available
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if (this.synth.getVoices().length > 0) {
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this.voiceCache = this.synth.getVoices();
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this.selectPreferredVoice();
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}
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this.synth.onvoiceschanged = () => {
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this.voiceCache = this.synth.getVoices();
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this.selectPreferredVoice();
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};
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// Enable by default if available
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this.enabled = true;
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} else {
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console.warn("Text-to-speech functionality not available in this browser.");
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}
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}
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/**
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* Select the preferred voice based on language and quality
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*/
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selectPreferredVoice() {
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// Prefer high-quality voices - ordered by preference
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const preferredVoiceNames = [
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"Google UK English Female",
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"Microsoft Hazel Desktop",
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"Microsoft Susan",
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"Daniel",
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"Karen"
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];
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// Try to find one of our preferred voices
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for (const name of preferredVoiceNames) {
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const voice = this.voiceCache.find(v => v.name === name);
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if (voice) {
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this.preferredVoice = voice;
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return;
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}
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}
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// Fall back to any English voice if preferred not found
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const englishVoice = this.voiceCache.find(v => v.lang.startsWith('en'));
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if (englishVoice) {
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this.preferredVoice = englishVoice;
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return;
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}
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// Last resort: use the first available voice
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if (this.voiceCache.length > 0) {
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this.preferredVoice = this.voiceCache[0];
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}
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}
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/**
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* Toggle TTS functionality on/off
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*/
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toggle() {
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if (!this.synth) return false;
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this.enabled = !this.enabled;
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// Stop any ongoing speech when disabling
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if (!this.enabled && this.speaking) {
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this.stop();
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}
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return this.enabled;
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}
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/**
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* Set the speech rate/speed
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* @param {number} speed - Speed multiplier (0.1 to 2.0)
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*/
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setSpeed(speed) {
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this.currentSpeed = Math.max(0.1, Math.min(2.0, speed));
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if (this.utterance && this.speaking) {
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// Cannot change speed of active utterance, need to restart
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this.stop();
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// Would need to restart the current text, but challenging without storing current text
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}
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}
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/**
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* Process text for better speech synthesis
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* @param {string} text - Text to process
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* @returns {string} - Processed text
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*/
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processTextForSpeech(text) {
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// Remove markdown/formatting that would sound strange when read
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text = text.replace(/\*\*([^*]+)\*\*/g, '$1'); // Bold
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text = text.replace(/\*([^*]+)\*/g, '$1'); // Italic
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text = text.replace(/\[([^\]]+)\]\([^)]+\)/g, '$1'); // Links
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// Clean up any HTML tags
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text = text.replace(/<[^>]+>/g, '');
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return text;
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}
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/**
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* Add natural pauses after sentences using native TTS methods
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* @param {SpeechSynthesisUtterance} utterance - The utterance to modify
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*/
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addPauses(utterance) {
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// Instead of modifying the text, we'll use the utterance's parameters
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// to create natural pauses - these settings generally improve natural speaking
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utterance.pitch = 1.0;
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utterance.rate = this.currentSpeed;
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// Some TTS engines support these parameters
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if ('volume' in utterance) utterance.volume = 1.0;
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}
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/**
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* Speak the provided text
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* @param {string} text - Text to be spoken
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* @param {function} onEndCallback - Callback when speech ends
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*/
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speak(text, onEndCallback = null) {
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if (!this.synth || !this.enabled || !text) return;
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// Stop any existing speech
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if (this.speaking) {
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this.stop();
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}
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// Process text for better speech
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const processedText = this.processTextForSpeech(text);
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// Create and configure the utterance
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this.utterance = new SpeechSynthesisUtterance(processedText);
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if (this.preferredVoice) {
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this.utterance.voice = this.preferredVoice;
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}
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this.utterance.rate = this.currentSpeed;
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this.utterance.pitch = 1.0;
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// Apply natural pausing
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this.addPauses(this.utterance);
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// Set up event handlers
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this.utterance.onstart = () => {
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this.speaking = true;
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};
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this.utterance.onend = () => {
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this.speaking = false;
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if (onEndCallback) onEndCallback();
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};
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this.utterance.onerror = (event) => {
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console.error("Speech synthesis error:", event);
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this.speaking = false;
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if (onEndCallback) onEndCallback();
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};
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// Start speaking
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this.synth.speak(this.utterance);
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}
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/**
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* Pause the current speech
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*/
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pause() {
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if (!this.synth || !this.speaking) return;
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this.synth.pause();
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this.paused = true;
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}
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/**
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* Resume paused speech
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*/
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resume() {
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if (!this.synth || !this.paused) return;
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this.synth.resume();
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this.paused = false;
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}
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/**
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* Stop the current speech
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*/
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stop() {
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if (!this.synth) return;
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this.synth.cancel();
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this.speaking = false;
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this.paused = false;
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this.utterance = null;
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}
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/**
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* Check if TTS is currently active/enabled
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*/
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isEnabled() {
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return this.enabled;
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}
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/**
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* Check if speech is currently in progress
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*/
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isSpeaking() {
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return this.speaking;
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}
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}
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// Create a global instance
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const ttsHandler = new TTSHandler(); |