Files
ai.interactive.fiction/src/engine/ink-engine.ts
T

337 lines
10 KiB
TypeScript

import { readFileSync, writeFileSync, existsSync, mkdirSync } from 'fs';
import path from 'path';
import { Story } from 'inkjs';
import {
ChoiceResult,
StoryTag,
TurnResult,
} from '../interfaces/turn-result';
import { getTagValue, parseTags } from '../utils/tag-parser';
const { Compiler } = require('inkjs/full') as { Compiler: new (
inkSource: string,
options?: {
sourceFilename?: string;
errorHandler?: (message: string, type: number) => void;
fileHandler?: {
ResolveInkFilename: (filename: string) => string;
LoadInkFileContents: (filename: string) => string;
};
},
) => { Compile: () => { ToJson: () => string } | null } };
export interface InkCompileResult {
sourcePath: string;
outputPath: string;
warningCount: number;
}
export function compileInkSource(sourcePath: string, outputPath: string): InkCompileResult {
const resolvedSource = path.resolve(sourcePath);
const resolvedOutput = path.resolve(outputPath);
if (!existsSync(resolvedSource)) {
throw new Error(`Ink source file not found: ${resolvedSource}`);
}
const warnings: string[] = [];
const errors: string[] = [];
const source = readFileSync(resolvedSource, 'utf8').replace(/^\uFEFF/, '');
const sourceDir = path.dirname(resolvedSource);
const fileHandler = {
ResolveInkFilename: (filename: string) =>
path.isAbsolute(filename) ? filename : path.resolve(sourceDir, filename),
LoadInkFileContents: (filename: string) =>
readFileSync(path.isAbsolute(filename) ? filename : path.resolve(sourceDir, filename), 'utf8')
.replace(/^\uFEFF/, ''),
};
const compiler = new Compiler(source, {
sourceFilename: resolvedSource,
fileHandler,
errorHandler: (message: string, type: number) => {
if (type === 1) {
warnings.push(message);
} else {
errors.push(message);
}
},
});
const story = compiler.Compile();
if (!story || errors.length > 0) {
throw new Error(`Ink compilation failed:\n${errors.join('\n')}`);
}
if (warnings.length > 0) {
warnings.forEach((warning) => console.warn(`[ink] ${warning}`));
}
mkdirSync(path.dirname(resolvedOutput), { recursive: true });
writeFileSync(resolvedOutput, story.ToJson(), 'utf8');
return {
sourcePath: resolvedSource,
outputPath: resolvedOutput,
warningCount: warnings.length,
};
}
export class InkEngine {
private story: Story | null = null;
private nextTurnId = 1;
private storyJson: any = null;
private readonly choicePreviewTagKeys = new Set(['action', 'key', 'letter', 'optional', 'gated', 'sort']);
constructor(private readonly storyPath: string) {}
isRunning(): boolean {
if (!this.story) return false;
return this.story.canContinue || this.story.currentChoices.length > 0;
}
newGame(): TurnResult {
this.story = this.loadStory();
this.nextTurnId = 1;
return this.continueStory();
}
chooseChoice(choiceIndex: number): TurnResult {
if (!this.story) {
throw new Error('No active Ink story');
}
const choice = this.story.currentChoices.find((item) => item.index === choiceIndex);
if (!choice) {
throw new Error(`Ink choice ${choiceIndex} is not available`);
}
this.story.ChooseChoiceIndex(choice.index);
return this.continueStory();
}
saveGame(): string {
if (!this.story) {
throw new Error('No active Ink story to save');
}
return JSON.stringify({
inkState: this.story.state.toJson(),
nextTurnId: this.nextTurnId,
});
}
resumeGame(savedState: string): void {
this.restoreState(savedState);
}
loadGame(savedState: string): TurnResult {
this.restoreState(savedState);
return this.continueStory();
}
private restoreState(savedState: string): void {
this.story = this.loadStory();
let inkState = savedState;
try {
const parsed = JSON.parse(savedState);
if (parsed && typeof parsed.inkState === 'string') {
inkState = parsed.inkState;
if (Number.isInteger(parsed.nextTurnId)) {
this.nextTurnId = Math.max(1, parsed.nextTurnId);
}
}
} catch {
// Backward compatibility with raw Ink state JSON.
}
this.story.state.LoadJson(inkState);
}
private loadStory(): Story {
const resolvedPath = path.resolve(this.storyPath);
if (!existsSync(resolvedPath)) {
throw new Error(`Ink story file not found: ${resolvedPath}`);
}
this.storyJson = JSON.parse(readFileSync(resolvedPath, 'utf8'));
return new Story(this.storyJson);
}
private continueStory(): TurnResult {
if (!this.story) {
throw new Error('No active Ink story');
}
const paragraphs: TurnResult['paragraphs'] = [];
const globalTags: StoryTag[] = [];
const turnTags: StoryTag[] = [];
while (this.story.canContinue) {
const rawText = this.story.Continue();
const text = String(rawText || '').trim();
const tags = parseTags(this.story.currentTags || []);
turnTags.push(...tags);
tags
.filter((tag) => tag.key === 'title' || tag.key === 'author')
.forEach((tag) => globalTags.push(tag));
if (text) {
paragraphs.push({ text, tags });
} else {
tags.forEach((tag) => globalTags.push(tag));
}
}
const choices = this.story.currentChoices.map((choice): ChoiceResult => {
const tags = this.getChoiceTags(choice);
const category = getTagValue(tags, 'action');
const letter = getTagValue(tags, 'letter') || getTagValue(tags, 'key');
return {
index: choice.index,
text: String(choice.text || '').trim(),
tags,
category,
letter,
};
});
const inputMode = choices.length > 0 ? 'choice' : 'end';
const gameState: TurnResult['gameState'] = {};
if (inputMode === 'end') {
const errorTag = turnTags.find((tag) => tag.key === 'error');
const scoreTag = turnTags.find((tag) => tag.key === 'score');
if (!errorTag && !scoreTag) {
const message = 'Ink story ended without an explicit #score ending tag.';
const generatedErrorTag: StoryTag = { key: 'error', value: message };
globalTags.push(generatedErrorTag);
turnTags.push(generatedErrorTag);
}
const finalErrorTag = turnTags.find((tag) => tag.key === 'error');
const finalScoreTag = turnTags.find((tag) => tag.key === 'score');
if (finalErrorTag) {
gameState.endState = {
type: 'error',
message: finalErrorTag.value || finalErrorTag.param,
};
} else if (finalScoreTag) {
const numericScore = Number(finalScoreTag?.value);
if (Number.isFinite(numericScore)) {
gameState.score = numericScore;
}
gameState.endState = {
type: 'intended',
message: finalScoreTag.value || finalScoreTag.param,
};
}
}
return {
turnId: this.nextTurnId++,
paragraphs,
choices,
inputMode,
globalTags: globalTags.length > 0 ? globalTags : undefined,
gameState: Object.keys(gameState).length > 0 ? gameState : undefined,
};
}
private getChoiceTags(choice: any): StoryTag[] {
const directTags = parseTags(choice?.tags || []);
const previewTags = this.extractChoicePreviewTags(choice);
const merged = new Map<string, StoryTag>();
[...previewTags, ...directTags].forEach((tag) => {
merged.set(`${tag.key}:${tag.value || ''}:${tag.param || ''}`, tag);
});
return Array.from(merged.values());
}
private extractChoicePreviewTags(choice: any): StoryTag[] {
const pathString = String(choice?.pathStringOnChoice || choice?.targetPath?.toString?.() || '').trim();
if (!pathString || !this.storyJson) return [];
const container = this.resolveInkPath(pathString);
if (!Array.isArray(container)) return [];
const tags: StoryTag[] = [];
for (let index = 0; index < container.length; index += 1) {
const token = container[index];
if (typeof token === 'string' && token.replace(/^\^/, '').trim() === '') continue;
if (token === '\n') continue;
if (token !== '#') break;
const rawParts: string[] = [];
index += 1;
while (index < container.length && container[index] !== '/#') {
const part = container[index];
if (typeof part === 'string') {
rawParts.push(part.replace(/^\^/, ''));
}
index += 1;
}
const tag = parseTags([rawParts.join('').trim()])[0];
if (tag && this.choicePreviewTagKeys.has(tag.key)) {
tags.push(tag);
}
}
return tags;
}
private resolveInkPath(pathString: string): any {
const parts = pathString.split('.').filter(Boolean);
let node: any = this.storyJson?.root;
for (const part of parts) {
if (!node) return null;
if (Array.isArray(node) && /^\d+$/.test(part)) {
node = node[Number(part)];
} else if (Array.isArray(node)) {
node = this.findNamedInkChild(node, part);
} else if (this.isNamedContainerMap(node) && part in node) {
node = node[part];
} else {
return null;
}
}
return node;
}
private findNamedInkChild(container: any[], part: string): any {
for (let index = container.length - 1; index >= 0; index -= 1) {
const item = container[index];
if (this.isNamedContainerMap(item) && part in item) {
return item[part];
}
if (!Array.isArray(item)) continue;
const namedMap = this.getInkContainerMap(item);
if (namedMap?.['#n'] === part) {
return item;
}
if (namedMap && part in namedMap) {
return namedMap[part];
}
}
return null;
}
private getInkContainerMap(container: any[]): Record<string, unknown> | null {
for (let index = container.length - 1; index >= 0; index -= 1) {
const item = container[index];
if (this.isNamedContainerMap(item)) {
return item;
}
}
return null;
}
private isNamedContainerMap(value: unknown): value is Record<string, unknown> {
return Boolean(value) && typeof value === 'object' && !Array.isArray(value);
}
}