Files
ai.interactive.fiction/src/index.ts

89 lines
3.0 KiB
TypeScript

/**
* Main entry point for the AI Interactive Fiction application
*/
import * as path from 'path';
import * as dotenv from 'dotenv';
import { GameRunner } from './cli/game-runner';
// YAML CLI entry point. The web default is selected by scripts/run-engine.js.
import { startServer } from './server-yaml';
import { loadGameConfig, projectPath } from './config/game-config';
// Load environment variables
console.log('Loading environment variables...');
try {
const result = dotenv.config();
if (result.error) {
console.error('Error loading .env file:', result.error);
} else {
console.log('Environment variables loaded successfully');
}
} catch (error) {
console.error('Exception when loading env:', error);
}
async function main(): Promise<void> {
try {
console.log('=== AI Interactive Fiction ===');
console.log('A modern take on classic text adventures with LLM-powered interactions');
console.log('');
// Get the world file path from the YAML engine config, with environment override.
const engineConfig = loadGameConfig(
process.env.YAML_CONFIG_FILE || './config/engines/yaml.json',
'yaml',
);
const worldFile = projectPath(process.env.DEFAULT_WORLD_FILE || engineConfig.paths.mainGameFile);
console.log(`Using world file: ${worldFile}`);
console.log(`OpenRouter API Key: ${process.env.OPENROUTER_API_KEY ? 'Found' : 'Missing'}`);
console.log(`OpenRouter Model: ${process.env.OPENROUTER_MODEL || 'Not specified'}`);
// Check if we should run in CLI mode
const args = process.argv.slice(2);
const cliMode = args.includes('--cli') || args.includes('-c');
if (cliMode) {
// CLI mode
console.log('Starting in CLI mode...');
// Create game runner and initialize
console.log('Creating game runner...');
const gameRunner = new GameRunner();
console.log('Initializing game...');
await gameRunner.initialize(worldFile);
// Start the CLI game
console.log('Starting CLI game...');
await gameRunner.start();
} else {
// Web interface mode - explicitly start the server with port fallback
console.log('Starting in web interface mode...');
// Get port configuration
const DEFAULT_PORT = 3000;
const PORT = process.env.PORT ? parseInt(process.env.PORT) : DEFAULT_PORT;
const PORT_RANGE = 300;
// Start the web server with port fallback
console.log('Starting web server...');
await startServer(PORT, PORT_RANGE);
}
} catch (error) {
console.error('Failed to start:', error);
if (error instanceof Error) {
console.error('Error name:', error.name);
console.error('Error message:', error.message);
console.error('Error stack:', error.stack);
}
process.exit(1);
}
}
// Start the application
console.log('Starting application...');
main().catch(error => {
console.error('Unhandled error in main:', error);
process.exit(1);
});