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ai.interactive.fiction/data/ink-src/eibenreith/buckets.ink
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// ============================================================================
// EIBENREITH GAME BUCKET
// ============================================================================
// The active choice-surface dispatch lives in helpers.ink because it directly
// uses the global bucket variables and room helper functions.
//
// This file contains the game-wide bucket. It is currently empty, but important:
// game-level lore, philosophy, global relationship material, climax/progress
// content, and other cross-episode choices belong here when they are not tied
// to a specific moment, room, or episode.
// ============================================================================
=== game_bucket ===
-> DONE